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Weapons with further range?

Posted: Sat Dec 22, 2018 3:00 am
by meadwarrior
Hello!

Would it be possible to make melee weapons with a larger range (that would enable second-row characters to attack as well, or first-row characters to attack two fields in front of them)?

Thanks!

Re: Weapons with further range?

Posted: Sat Dec 22, 2018 5:00 am
by Sophia
Attacking from the back row is possible if you set back_attack to true for the weapon's arch or for the attack method.

I'm not sure what you mean by attacking two fields in front of them, unless you mean attacking two different monsters at the same time; doing that is not currently possible and would require restructuring the attack method code.

Re: Weapons with further range?

Posted: Sat Dec 22, 2018 11:14 am
by meadwarrior
Ooh, nice! Everything should be so easy :D

The better word I should've used is probably tiles (front row heroes attack two tiles in front of them, meaning they can reach monsters further away with the weapons that have a further range), but having a weapon that can attack from the back is far more important for me.

Thanks!

Re: Weapons with further range?

Posted: Sat Dec 22, 2018 1:06 pm
by Gambit37
I think a full tile represents around 9-10 feet. What sort of mêlée weapons can attack something 20 feet away!?While the DM combat model is a bit of an abstraction, I think this would be pushing it a bit far... ;-)

Unless by tiles, you mean sub-tiles, ie, the half of the tile occupied by the two front champions or creatures?

Re: Weapons with further range?

Posted: Sat Dec 22, 2018 2:02 pm
by meadwarrior
Haha, that's true!
Sub-tiles would only complicate the matter even further, I suppose ;)

Attacking from the back row was what I was after, and I'm very happy that this has been thought of already!
Thanks!