"Extra Weight" Bug in SNES Version of Dungeon Master.
Posted: Fri Jun 12, 2020 7:20 pm
Hi, everyone!
I have been playing the SNES version of Dungeon Master recently and have discovered a bug that I would like additional information about. For some reason, the game's load calculation for Halk, the character I have been using as my lead character (i.e., the one whose name is highlighted and who is the one actually picking up and/or throwing items when I use the hand icon), is not working correctly. For some reason, Halk's load is 19.5 KG heavier than it should be. Even if I remove every single item he is carrying and have an empty hand icon, the game still shows Halk's current load as 19.5 KG.
The "extra weight" caused by this bug was bad enough to make me start my game over from the beginning. I would like to know if anyone can provide me with information on what might have triggered this bug so I can avoid doing the same thing in my next playthrough of the game.
At the time I discovered this "extra weight" bug, I was in the enclosed screamer room of Floor 3 of the dungeon (i.e., the floor with all of the magenta worms). It may be relevant that I had performed a major reorganization of my characters' items shortly prior to encountering the bug. Specifically, I had removed various food items that I had been storing in treasure chests my characters were carrying and placed them on the floor of the dungeon in large stacks. After that, I was killing screamers in the screamer room and placing the screamer slices I obtained there into the treasure chests my characters were carrying (this is when I actually discovered the "extra weight" bug).
Any assistance or information about what might be causing this bug would be greatly appreciated!
--Jay
I have been playing the SNES version of Dungeon Master recently and have discovered a bug that I would like additional information about. For some reason, the game's load calculation for Halk, the character I have been using as my lead character (i.e., the one whose name is highlighted and who is the one actually picking up and/or throwing items when I use the hand icon), is not working correctly. For some reason, Halk's load is 19.5 KG heavier than it should be. Even if I remove every single item he is carrying and have an empty hand icon, the game still shows Halk's current load as 19.5 KG.
The "extra weight" caused by this bug was bad enough to make me start my game over from the beginning. I would like to know if anyone can provide me with information on what might have triggered this bug so I can avoid doing the same thing in my next playthrough of the game.
At the time I discovered this "extra weight" bug, I was in the enclosed screamer room of Floor 3 of the dungeon (i.e., the floor with all of the magenta worms). It may be relevant that I had performed a major reorganization of my characters' items shortly prior to encountering the bug. Specifically, I had removed various food items that I had been storing in treasure chests my characters were carrying and placed them on the floor of the dungeon in large stacks. After that, I was killing screamers in the screamer room and placing the screamer slices I obtained there into the treasure chests my characters were carrying (this is when I actually discovered the "extra weight" bug).
Any assistance or information about what might be causing this bug would be greatly appreciated!
--Jay