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Found my old RTC project from 12 years ago!

Posted: Tue Jan 14, 2025 9:32 am
by Ser Xav
After over a decade, for some reason I got curious… whatever happened to my old custom RTC project? And I’ve tracked it down on an old hard drive, plus all the custom textures, art, objects, monsters, etc.

Boy did I set myself an unbelievably massive and unrealistic challenge! I got the test dungeons working and it’s great to see, though.

Thought I’d just share the news here, no else to say it to!

Last I recall I was worried I’d hit some sort of limit in RTC, but was equally apprehensive about transitioning over to DSB.

Oh well. Might tinker a bit again..

Re: Found my old RTC project from 12 years ago!

Posted: Tue Jan 14, 2025 2:58 pm
by Ser Xav
Here is a short video of some of the test textures: https://youtu.be/1UV4Ox4wpUY?si=ikv5BX_FgNAqgumc

Re: Found my old RTC project from 12 years ago!

Posted: Wed Feb 05, 2025 1:37 pm
by Splatmania
Looking nice ebeneezergude.

Moving down the Nordic Viking line is a nice idea.

Re: Found my old RTC project from 12 years ago!

Posted: Wed Feb 05, 2025 9:52 pm
by Ser Xav
Thanks Splatmania! I like the Nordic feel and the slightly darker dungeon feel. Working title is Dark Halls.

Have recently ported it over to DSB as I’m finding it easier and more dependable than RTC. It’s fun to pick this up again after so long. Only thing is, in DSB I can’t do an exact replica of the custom user interface I developed in RTC, but I think I can get it close. :)

Re: Found my old RTC project from 12 years ago!

Posted: Wed Feb 05, 2025 11:32 pm
by Gambit37
ebeneezergude wrote: Wed Feb 05, 2025 9:52 pm I can’t do an exact replica of the custom user interface I developed in RTC, but I think I can get it close. :)
DSB is infinitely more flexible than RTC when it comes to the UI. I'm pretty sure you'd be able to do what you want. Can you share the issue and perhaps we can help.

Re: Found my old RTC project from 12 years ago!

Posted: Thu Feb 06, 2025 10:12 am
by Ser Xav
Granted I haven’t fully tested it yet but I couldn’t find a way to have a full screen coverage, either in game or when in the inventory screens.

I’ve found how to replace the main blocks of movement control, inventory screen, character windows, spells/weapons box, etc , but I think they’ll have a separating band between them in DSB. Whereas RTC had a full seamless integration.

However as I say, I haven’t fully tested it yet in DSB. I’ll probably ask in my DSB thread v soon!

Re: Found my old RTC project from 12 years ago!

Posted: Thu Feb 06, 2025 1:31 pm
by Ser Xav
Gambit I should also note that you very kindly helped me with this UI in RTC all those years ago…! I still have some examples you shared with me.

Re: Found my old RTC project from 12 years ago!

Posted: Thu Feb 06, 2025 11:07 pm
by Gambit37
More-or-less the entire UI is built in the Lua layer, so it's possible to change (nearly) all of it, but yes it does require pulling everything apart and learning more Lua. Happy to help if and when you need it.

Tip: For a full screen background image, add a bitmap into inventory_info.lua, where it says main_background = nil. Replace the nil with whatever name you've given your background image when you added it to your graphics definition file.

Re: Found my old RTC project from 12 years ago!

Posted: Fri Feb 07, 2025 8:54 am
by Ser Xav
Thank you Gambit. I’ll def look at this, I wasn’t aware of that main background technique, and thanks for offer of assistance for the ‘pulling apart lua’ bit, I may take you up on that. Will likely ask over on the DSB forum area. Thank you so much.