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New here...

Posted: Fri Apr 25, 2025 4:49 pm
by zel
Too bad I missed this site for a long time, been playing dungeon master on atari st and then later on an emulated st when it became possible !
Anyway for now I have stumbled upon the sources of the linux version of csb, and I decided to update it to make it more user friendly, if you have suggestions for this you are welcome, but nothing too crazy of course. It's limited to linux for now because I don't use microsoft visual studio and don't intend to, maybe there is a way to use MINGW to compile the same source in linux and windows though, didn't try that yet.
Anyway, it's a pure joy to explore this source for now ! :)
(if you are curious about my changes so far : https://github.com/zelurker/csb

Re: New here...

Posted: Sat Apr 26, 2025 12:38 pm
by Ameena
Hiya, welcome to the forum :D. We also have a Discord server although it's pretty quiet. There's probably a link floating around somewhere or I can make a new one if you're interested.

Re: New here...

Posted: Sat Apr 26, 2025 4:56 pm
by zel
No thanks, I rarely stay long on discord, spent too much time waiting for people there... !

Re: New here...

Posted: Sun Apr 27, 2025 1:24 pm
by Ameena
Waiting? You can just pop in every now and then and see if there's a new post or something if you're not just perma-logged in at your computer or whatever. The DM Discord is really quiet anyway. We do sometimes get new people hopping in having not bothered to read the description and assume it's a DnD Discord, but they tend to then leave pretty quickly (even though some of us are into DnD anyway). The same thing happens here on the forum occasionally, actually :D.

Re: New here...

Posted: Sun Apr 27, 2025 4:13 pm
by ChristopheF
Welcome here zel !

Re: New here...

Posted: Mon Apr 28, 2025 9:46 pm
by zel
The plan for csb is to try to have some universal version (windows & linux) from this code, but it requires 1st upgrading the audio system to something more modern, windows refuses to open an 8 bit mono 5120 Hz audio, I would have thought it would be the frequency the problem, but it says it wants stereo! So I'll try to upgrade this 1st, it will probably take a while. By the way it's probably an opportunity to add spatial placement for some sounds like walking and/or attacking sounds for monsters.
For now the mingw version compiles but since windows insists on having some stereo audio all the audio is totally broken and unusable !
Also a more modern audio system would allow to have custom sounds out of any wav or even mp3 file which could be convenient with all the recordings in the encyclopedia, which would become available without any conversion needed... Anyway that's the plan for now.