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Ported Dungeon Master Chaos Strikes Back to Web-Based

Posted: Sat Jul 18, 2026 11:46 am
by sephirothvr
I manage to port over Dungeon Master Chaos Strikes Back to web-based.
  • Using DSB Source Codes
  • Using Chaos Strikes Back for DSB with Character Selection Level and button to jump to game
  • Running on chrome, safari, edge.
Image

Try out now and let me know if there's any issues. I tested so far okay, but didnt fully test till end of the game.
https://www.lemon-web.net/applications/ ... trikesback

Re: Ported Dungeon Master Chaos Strikes Back to Web-Based

Posted: Sun Jul 19, 2026 12:31 am
by Gambit37
Pretty impressive!
Looks like you added a new text renderer?
The party icons layered rendering is busted, but most of the UI seems to work OK.
Unfortunately my browser crashed while walking around the first worm room. Latest Chrome on MacOS Sequoia.
I can supply the full error dump if you need it, here's the summary:

Code: Select all

-------------------------------------
Translated Report (Full Report Below)
-------------------------------------

Process:               WindowServer [164]
Path:                  /System/Library/PrivateFrameworks/SkyLight.framework/Versions/A/Resources/WindowServer
Identifier:            WindowServer
Version:               600.00 (???)
Code Type:             ARM-64 (Native)
Parent Process:        launchd [1]
User ID:               88

Date/Time:             2026-07-18 23:28:31.7178 +0100
OS Version:            macOS 15.7.5 (24G624)
Report Version:        12
Anonymous UUID:        3E532027-562E-5866-490F-FDCA81650812


Time Awake Since Boot: 34000 seconds

System Integrity Protection: enabled

Crashed Thread:        0  ws_main_thread  Dispatch queue: com.apple.main-thread

Exception Type:        EXC_CRASH (SIGABRT)
Exception Codes:       0x0000000000000000, 0x0000000000000000

Termination Reason:    Namespace SIGNAL, Code 6 Abort trap: 6
Terminating Process:   WindowServer [164]