How best to display maps on The Dungeon Master Codex?
Posted: Thu Apr 17, 2003 1:54 am
I'm currently developing the maps pages of The Dungeon Master Codex, and would like your input. There's a number of ways I can present the information:
1) All in one long page starting with the map, then the key, then all associated hints (like on dmweb.free.fr). The problem with this is that you can't see the map and the hints at the same time.
2) Display map in the main page and allow user to display hints & key in EITHER a popup window or within the main page (enabling one will disable the other)
3) Display map in the main page and ONLY allow the user to display hints & key in a popup window
I'm open to suggestions on how to do this, so if you don't want to vote but have an idea, please post it here.
1) All in one long page starting with the map, then the key, then all associated hints (like on dmweb.free.fr). The problem with this is that you can't see the map and the hints at the same time.
2) Display map in the main page and allow user to display hints & key in EITHER a popup window or within the main page (enabling one will disable the other)
3) Display map in the main page and ONLY allow the user to display hints & key in a popup window
I'm open to suggestions on how to do this, so if you don't want to vote but have an idea, please post it here.