I haven't quite finished the whole todo list (it's long!) but I've held back this release long enough given how many bugs that this version fixes. So... here it is!
What's new in DSB:
- Ctrl, Alt, and Shift are now usable as keyboard shortcuts
- Modified default subrenderers to allow power pink masking to the inventory background
- Fixed a crash when trying to draw an animated floorflat
- Added DISTORTION_STATIC and DISTORTION_COLORFADE viewport effects
- Fixed an error that would cause viewport distortions to sometimes render nothing at all
- Added "other_side" property for asymmetric monster side views
- Fixed perspective problems with dynamically scaled flooritems and slightly altered their location
- Fixed a bug that caused items inside of other items to sometimes not be drawn
- Monster sounds can now be specified as value-returning functions
- Fixed character names getting truncated to 6 characters
- Fixed a minor problem with the teowand
- Added dsb_poll_keyboard() for using the keyboard during fullscreen rendering
- Added dsb_set_charname(char, text) and dsb_set_chartitle(char, text) for dynamically changing character names
- Added support for pattern fill in dsb_bitmap_rect; usable by specifying a bitmap instead of a color
- Fixed glitches with display of animated items
- Attack method sounds can now be specified as the return value of a function
What's new in ESB:
- Made unarmed methods editable
- Made ch_exvars editable
- Fixed a glitch in automatic inst id generation
Download it here
DSB Version 0.48
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- Adept
- Posts: 221
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- Location: Britain