RTC CSB Secret passage from green gem room to the start room
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RTC CSB Secret passage from green gem room to the start room
There is a secret passageway supposed to exist between the green gem room (Ros) and the starting room, but I do not remember how it is opened, and since I believe that it was not in all versions of CSB, I do not know, whether it is included in RTC. <br>Does anyone know these things? <br> <p>Komm zur bunten Seite der Macht! </p>
Parting is all we know from Heaven, and all we need of hell.
Re: Secret passageway from the green gem room to the start.r
It is only in the Atair version. When you pull the green gem and step to the center of the room, a wall disappears on one side. A lock that only can be picked then opens two more walls - one to the start room and one to the exit of the Scorpion Alley (my name).
I haven't seen this added to RTC.
I haven't seen this added to RTC.
Re: Secret passageway from the green gem room to the start.r
RTC should have all features from all versions. It should be added in v0.21.
<p>Komm zur bunten Seite der Macht! </p>
<p>Komm zur bunten Seite der Macht! </p>
Parting is all we know from Heaven, and all we need of hell.
- George Gilbert
- Dungeon Master
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Re: Secret passageway from the green gem room to the start.r
The RTC version of CSB is that from the Amiga. There are a number of differences in this dungeon compared to that from the ST and I intend to release two dungeons (ST and Amiga) with a later version of RTC.
In the meantime it's not possible to have a single version with all features as it wouldn't make sense (e.g. just after the surrender your possessions pit, in one version there's an iron key, in the other an onyx key; should RTC have both?), so for now I've stuck with a single version.
Please keep posting any other differences you find though, as it will speed up the creation of both dungeons later!
In the meantime it's not possible to have a single version with all features as it wouldn't make sense (e.g. just after the surrender your possessions pit, in one version there's an iron key, in the other an onyx key; should RTC have both?), so for now I've stuck with a single version.
Please keep posting any other differences you find though, as it will speed up the creation of both dungeons later!
Re: Secret passageway from the green gem room to the start.r
I'd prefer the onyx key (there are so many iron keys anyway).
But the passageway wouldn't conflict in any way with other features.
<p>Komm zur bunten Seite der Macht! </p>
But the passageway wouldn't conflict in any way with other features.
<p>Komm zur bunten Seite der Macht! </p>
Parting is all we know from Heaven, and all we need of hell.