Temporary 2-way teleporter?
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Temporary 2-way teleporter?
Is it at all possible to make and place (in-game) a two way teleporter, like in the game "Portal"?
Where each time you [use item] or [cast spell] it creates the "other half" of a two way teleporter link, and can be done multiple times.
Is it even going to possible using the RTC engine?
Where each time you [use item] or [cast spell] it creates the "other half" of a two way teleporter link, and can be done multiple times.
Is it even going to possible using the RTC engine?
Child of Darkness,
Child of Light,
Cast your Influence,
Cast your Might!
Child of Light,
Cast your Influence,
Cast your Might!
Well actually I try to add a teleport spell...
I succeeded to add a teleportation that works...
my main problem is to be able to move the object used to know where to teleport (in order to be able to design a point of teleportation and to teleport to it if a spell is activated).
Is it something like that you search to do?
Btw... I fail atm to success to move the object
I succeeded to add a teleportation that works...
my main problem is to be able to move the object used to know where to teleport (in order to be able to design a point of teleportation and to teleport to it if a spell is activated).
Is it something like that you search to do?
Btw... I fail atm to success to move the object
There is a move party to object command. So yes, theretically you can have a spell which creates two unique (perhaps invisible) floor objects and the party can therefore 'teleport' between them using the 'move to object' spell. DM2 has limited already fixed teleport and teleport back systm
Unlike portal, it would have to be canny dungeon design to 'see' where the other teleporter is. Though I seem to recall someone asking for an in game camera to remotely view another area
Unlike portal, it would have to be canny dungeon design to 'see' where the other teleporter is. Though I seem to recall someone asking for an in game camera to remotely view another area
- Chaos-Shaman
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- Location: The Gates of Hell
- Chaos-Shaman
- High Lord
- Posts: 2642
- Joined: Wed May 03, 2006 7:26 pm
- Location: The Gates of Hell
Check library nowChaos-Shaman wrote:Yes, that makes sense beowuuf, I tried to make a dagger that had no bitmaps, it worked, but when I tried to pick it up, knowing its location, it freezes RTC, kicks me out.
The way to make it with an invisible object, isn't to use an item but a trigger
Last edited by Ralendil on Fri Feb 22, 2008 9:20 pm, edited 1 time in total.
- Chaos-Shaman
- High Lord
- Posts: 2642
- Joined: Wed May 03, 2006 7:26 pm
- Location: The Gates of Hell