Quest for the Holy Scroll

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ChristopheF
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Quest for the Holy Scroll

Post by ChristopheF » 20-May-02 21:26

In the Atari ST version of Chaos Strikes Back, there is a scroll at (08,06,35) reading: "Grynix jernum quey ki skebow rednim u os dey wefna enocarn aquantana". This scroll is not found in other versions of the game.

To this day, no one seems to have understood the hidden meaning of this scroll. Maybe it has no meaning at all, but I believe it is not the case.

Knowing that before making games, Wayne Holder's company developed spell checkers and other stuff of the same kind, I guess they used some sort of a word scrambling/encoding/encrypting tool to build this mysterious scroll.

I'd like to launch a competition, the "Quest for Holy Scroll", which goal is to finally discover the message behind that scroll. Everyone can participate, and there is nothing to win apart from eternal gratitude from CSB fans around the world.


I think one track to follow would be that the message is an anagram.
The real message would then have to use the following letters (rearranged):
aaaaaa b c dd eeeeeee f g iii j kk mm nnnnnnnn ooo qq rrrr ss t uuuu ww x yyy

The specific arrangement of letters on the scroll make me think it is a clue about the number of words, the number of letters in each word, and the order of these words. If this is true, then the "real" message, as the one on the scroll, would have:
1 word of 1 letter
2 words of 2 letters
1 word of 3 letters
1 word of 4 letters
1 word of 5 letters
4 words of 6 letters
1 word of 7 letters
1 word of 9 letters


Searching for such an anagram may take some time. If someone skilled with letter games read that, you may give it a try!

Let's hope some day we'll learn the truth about this scroll.

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Paul Stevens
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Re: Quest for the Holy Scroll

Post by Paul Stevens » 21-May-02 00:39

This was not done with "scrambling/encoding/encrypting" software.
Any such software uses unpredictable keys to encode text and the
resulting 'ciphertext' would look much more random. This ciphertext
is more-or-less readable. The probability of the two 'q's being followed
by two 'u's is infinitessimal. This was done by hand, IMHO.

You are suggesting that the cipher is a transposition cipher with
word order and word breaks retained. If I understand you correctly.
The lack of an 'h' is worrisome. "The', 'there', 'which', 'why', etc. It
is not likely to write a sentence this long without an 'h'. But then an
entire book was written without an 'e' so it is possible. The number of
'n's is puzzling. The number of 's' and 't' combined is very troublesome.

May I suggest a very small sub-problem? In the middle of the message
are a one, two, and three letter word. What might they be?

u os dey
I am not (but this uses the valuable 't')
? ?? ???

PAul

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Gambit37
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Re: Quest for the Holy Scroll

Post by Gambit37 » 21-May-02 08:32

I am fairly certain that this scroll is a deliberate red-herring and as such cannot be deciphered by any 'normal' means. I've tried several times, and I agree with Paul - the way the words are written suggests that whoever wrote it (probably Andy Jaros), they wanted to suggest real words.

Some of the FTL people occasionally look at this board - you never know, they might post the answer - if there is one!

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Paul Stevens
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Re: Quest for the Holy Scroll

Post by Paul Stevens » 21-May-02 12:30

Hi again, Mr. Gambit!

We may agree that this was a 'hand job'. But please do not imply
that we agree that this is a 'red herring'. Although it may very well
be a red herring we will not accomplish anything by throwing up our
hands.

My feeling is that a clever person (the people who produced this game
must be given credit for clever) would not throw random characters
at us. Their playfulness and sense of humor would almost require
that they hide something in such a message. They may have
overestimated our cleverness and hidden it too well.

PAul

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Gambit37
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Re: Quest for the Holy Scroll

Post by Gambit37 » 21-May-02 14:55

Heh, I certainly didn't mean to imply that you thought it was a red herring! ;-)

I had another go with this last night, and nearly thought I had hit on something. But alas, not. I tried substituting some common DM words for the words that appear in the message, such as master, magic, chaos, etc. then seeing which other letters could be matched, and guessing at gaps. No show, at least not yet anyway.

The word "aquantana" is one that messes things up (or potentially is the key, depending on your point of view). Lots of "a" and "n" and like you said before the "q" and "u" together is curious.

Has anyone played a different laguage version of CSB and found the same scroll? That could help out (perhaps)??

I agree about FTL being a clever bunch. Way, way ahead of their time...

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sucinum
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Re: Quest for the Holy Scroll

Post by sucinum » 23-May-02 23:31

i tried a bit around with the x letters up/down system (each letter is subsituted by another letter x places different in alphabet) and i didnt come to any result which could create useful words.
i bet on:
1. anagram
2. foreign language (maybe backwards) no1 of us speaks; its not german then^^
3. both
4. totally different.
im not practised very much in anagrams and things, but ill have a try.
anyone ever emailed one of the creators?
i think i can remind of a thread in some forum where people complained about them not answering...

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Lunever
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Re: Quest for the Holy Scroll

Post by Lunever » 24-May-02 14:39

Somehow sounds like a witchcraft spell, being free of any deliberate, logical meaning, so to distract the mind from interfering with the inner forces while chanting it.
Who knows just HOW clever it's author truly was...
Parting is all we know from Heaven, and all we need of hell.

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beowuuf
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Re: Quest for the Holy Scroll

Post by beowuuf » 24-May-02 16:13

Amber, don't forget key-words (ie, you use theron, and then translate every sixth letter with t =a, then h = a, etc)
I notice the sentence likes 6 blocks ALOT ... most words can be combined (or in one case split)easily into six letter blocks...makes me wonder if a secondary transportation code is in effect

for example:

Grynix
jernum
queyki
skebow
rednim
uosdey
wefnae
nocarn
aquant

ana

if the ana was a null to throw people off track, then it´s VERY neat the way that it sets up...you could then try forming a new sentence from the verticals of this (alternate up and down, take each downin turn, etc), and see if anything comes of that *shrug*
Was unable to (permenantly) kill off ian_scho (Haynuus), Ameena, oh_brother (Westian), money (Falkor), raixel (Petal) and Lord_Bones (Aurek) in the DM D&D game Time's Champions!

CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!

by Lunever » 24-May-02 14:39

smas>post_content29562">
for exampb Timea>
< "Post">a» "Post9hde=viewp31:5kmv> lass=lassrong> &rphp?m> 5=14&sid=lue="Gopdownl i
  • a» "Post9hde=viewp31:aest a very smadwuuf
  • 2712db8138 Their plaan up...you could then try forming a new sentence from the verticals of this (alternate up a 'ga(p;sid cla,"http://tt-onlytence fro'ga>27pan cr> a-onlyt1gas 6 blocks ALOT ... most words can be combined (or in one case s 560& p:oll.