I was playing the first two dungeons the other day and notied that in the second there are 3 blue gem holes, one of which -at 2(10,7)- does not have the "only once" checkbox and theoretically swallows gems endlessly. I don't know if it's the same in the original and since there are 5 gems in the game and only 3 gem holes it leads to no dead end anyway, but maybe you want to look at it, Sphenx. Thanks for converting them by the way, never played them before!
Regards, PitD
Theron's quest(s) for CSBwin
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- PicturesInTheDark
- Arch Master
- Posts: 1154
- Joined: Mon Aug 26, 2002 4:47 pm
- Location: Vienna, Austria
For that problem, it comes from the original. Actually the original dungeons may contain some bad bits, but I don't know all of these. If while playing you find traps that don't look "right", it may be an original mistake. For the "unlimited gem hole", I will fix it, since there is no reason for it.
But there is a fourth gem hole. Then there is only one extra gem.
But there is a fourth gem hole. Then there is only one extra gem.