
Those are the masks:
Code: Select all
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| 0 | 4 | 6 | 5 | 1 |
| | | | | |
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| 2 | 7 | 9 | 8 | 3 |
| | | | | |
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| 10 | 12 | 14 | 13 | 11 |
| | | | | |
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| 15 | 17 | 16 |
| | | |
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| 18 | 20 | 19 |
| | P | |
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(I may have made some small mistakes)
Note also that some locations are not used: the masks at distance 4 (0,4,6,5,1) and the walls on the far sides (2,3,10,11).
When transforming the masks to .bin files, you have to precise their coordinates: where should they be aplied on the floor picture, and where should the result mask + floor picture should be displayed on the viewport.