Favorite weapon in SS? (Spoilers)
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- Sophia
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Favorite weapon in SS? (Spoilers)
Having added a bunch of weird new weapons to the game using the improved 0.35+ mechanics, I was wondering what people really liked, thought was neat, would like a demo of how to do it, etc., and what everyone hated and thought was dumb.
That, and maybe more people will play it once they get wind of all the cool toys, so a bit of shameless promotion, too...
That, and maybe more people will play it once they get wind of all the cool toys, so a bit of shameless promotion, too...
- Sophia
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I don't know! I may update it for 0.38 but it probably won't be anything particularly large, which sort of makes the whole update thing not nearly as necessary... or something.Zyx wrote:I thought you were about to release yet another version of SS
(Hey, you if anyone would know what it's like! )
2.0 was the big update, 2.1 was because I did something stupid in 2.0, and 2.2 was because RTC's "backward compatibility" ain't all it's cracked up to be and it needed a fix for 0.37.
- TheMormegil
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Hmm hard to say what my favourite is...Maybe Spirit because its very nice not to have to swap to a vorpal blade. It would be even better (for me) if de/rephase was the first attack method for it...I often just click the bottom method and dephase it when I mean to attack.
Axe of Ya Gor is sweet too.
The Moon Halberd is nice for second row damage.
Incidentally, did you beef up the standard halberd for v2.2?
I only found one weapon with berzerk attack method...are there others?
I'd like a demo of how the sar sacrifice works.
Axe of Ya Gor is sweet too.
The Moon Halberd is nice for second row damage.
Incidentally, did you beef up the standard halberd for v2.2?
I only found one weapon with berzerk attack method...are there others?
I'd like a demo of how the sar sacrifice works.
- Sophia
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I don't think I did anything to the halberd... I don't really remember, though. I made a lot of little tweaks. Maybe I did it without even knowing that I did it.
No, there's just one "Berzerk." It's special.
Anyway, the sar sacrifice is actually rather simple. I might still make a demo when 0.38 comes out but maybe this explanation will do: The sacrifice room is full of inactive floor triggers that are operated by a monster death cloud, and activate the alcove. When you swing the sar blade, the triggers are turned on, and then turned off 1 tick later.
No, there's just one "Berzerk." It's special.
Anyway, the sar sacrifice is actually rather simple. I might still make a demo when 0.38 comes out but maybe this explanation will do: The sacrifice room is full of inactive floor triggers that are operated by a monster death cloud, and activate the alcove. When you swing the sar blade, the triggers are turned on, and then turned off 1 tick later.
- TheMormegil
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Yep, the Axe proved invaluble later on and I particularly liked the Spit, but I must say that the blue ninja star (sorry can't remember the name - I've had a lot on of late ) was pretty cool too! Although I did find that sometimes it goes through portcullis' and sometimes it doesn't... odd.
I never really used the halberds, mainly because I couldn't find a use for them, didn't really try to be honest (slapped wrists, I know!)
I never really used the halberds, mainly because I couldn't find a use for them, didn't really try to be honest (slapped wrists, I know!)