Search found 18 matches

by Jano 663
Mon Feb 27, 2006 9:40 am
Forum: Dungeon Master (DM)
Topic: !! Some NEW tricks !!
Replies: 160
Views: 71240

stone club

For stone club you can hit enemy so for 250 as for 15 hp. Its strange, but as you are advanced in levels, the ratio radically decreases. In neophyte-apprentice you may hit around 190-220, but this is only random.
by Jano 663
Fri Feb 24, 2006 9:36 am
Forum: Dungeon Master (DM)
Topic: why there is GOR rune?
Replies: 24
Views: 8464

Yeah Suule, right. But again GOR is in DM II too. Why? There must be something i wanted to say, but i cant remember what it could be...

Yes! Now its clean to me. I guess clones are not good. At last in compare to originals. For instance in CSB you may modify dungeons, actions, items in native. But ...
by Jano 663
Thu Feb 23, 2006 10:00 am
Forum: Dungeon Master (DM)
Topic: new cheat
Replies: 22
Views: 5921

Ten je uz 10 rokov za opicami, ale na dm staci.
Skoda ze dm je len pre jedneho.

Ked si nasetrim tak si kupim repraky REDSTAR (cislo viem), recenzovane v PPK ako tip ppk, len za 3700 Kc. 8)

Zda sa ze ostatny komplet odpadli :P .
by Jano 663
Wed Feb 22, 2006 9:54 am
Forum: Dungeon Master (DM)
Topic: new cheat
Replies: 22
Views: 5921

Aha, now I do remember what i wanted to say.

Adamo, rozumies na com sme sa dohodovali?
by Jano 663
Wed Feb 22, 2006 9:52 am
Forum: Dungeon Master (DM)
Topic: new cheat
Replies: 22
Views: 5921

I do understand very little of Polish.
So...
What now?

In dm ii you can be immortal, if you know that cheat with cloning items in begining when you chose champion. Just press spacebar, stand into doorway and hit and wait. When you are done youll have one character whitch is immortal and, well ...
by Jano 663
Mon Feb 20, 2006 1:54 pm
Forum: Dungeon Master (DM)
Topic: why there is GOR rune?
Replies: 24
Views: 8464

aehm,

eh, I guess again and again the very best way on DM I, II is to change KICK to FIREBALL :D I am insane, isn't I? And then, some mana cheats :D and perhaps character training. Thats all i need from dm.

Funny to sending minions after Dragoth. He seems pretty upset with that and about that so, he ...
by Jano 663
Mon Feb 20, 2006 1:41 pm
Forum: Dungeon Master (DM)
Topic: new cheat
Replies: 22
Views: 5921

language

I am sorry. I just told my new friend Octopuss about some cheats for dm II.
(info)
Iam slovak and Octopuss is czech (I guess) nationality. But I can say for myself, I speaking english too.
(Octopuss) prosim ta poznas skorpions wincheater?
mam ho na adr. http://jamo.wz.cz/sco/editor.zip
a poznas ...
by Jano 663
Thu Feb 16, 2006 11:46 am
Forum: Dungeon Master (DM)
Topic: new cheat
Replies: 22
Views: 5921

Cheat

V pohode. Som temperamentny :)
-Viem ze je to od veci ale fakt fireball-

Skus mrknut na ten iny cheat s manou (najdi si vo fires bajty 00 01 02 03 04) a zmen ich na nuly a budes mat 0-mana na runy. Ked si rozpakujes fires cez nejaky lzw unpacker mozes znulovat viac bajtov.

DM II je podobny v ...
by Jano 663
Wed Feb 15, 2006 9:54 am
Forum: Dungeon Master (DM)
Topic: new cheat
Replies: 22
Views: 5921

re: Octopuss

Octopuss, ak mas lepsi cheat tak sem s nim, mozno par ludi potesis.
I guess it's better to pour scorn on someone, when you really know what you're talkin' about.
by Jano 663
Wed Feb 15, 2006 9:49 am
Forum: Dungeon Master (DM)
Topic: why there is GOR rune?
Replies: 24
Views: 8464

Re

Yes spit. Also hack and window. Several attacks and items never used.
by Jano 663
Mon Feb 13, 2006 10:59 am
Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
Topic: new cheat
Replies: 2
Views: 2107

homepage

I decided to prepare my edited versions of skull.exe and fires and/or dmsave.

I guess, this week it would be accessible (in few days) at:
http://jamo.wz.cz/dm1/hero.zip (for dmsave)
http://jamo.wz.cz/dm1/fires_mana.zip (for dmsave)
http://jamo.wz.cz/dm1/fires_actions.zip (for dmsave)
http://jamo.wz ...
by Jano 663
Mon Feb 13, 2006 10:53 am
Forum: Dungeon Master (DM)
Topic: new cheat
Replies: 22
Views: 5921

Re2: cheat

By the way, beowuuf is right about fires that controls all actions, mana, health and stamina limits, names for levels, mana costs, and various things. There is also graphics.dat for default characters in the begining.

In dm2 there is skull.exe whitch stand in for fires (originally dm1).

uff ...
by Jano 663
Mon Feb 13, 2006 10:47 am
Forum: Dungeon Master (DM)
Topic: new cheat
Replies: 22
Views: 5921

re: cheat

I know it is not easy to do hex-cheating. But there are no more cheats. Of that Iam sure. Please try at last cheat with hex-editing for unlimited mana, or that one for "KICK to FIREBALL".

The most hard cheat I post here is the last. With "superhero". Please check my homepage address http://jamo.wz ...
by Jano 663
Mon Feb 13, 2006 10:40 am
Forum: Dungeon Master (DM)
Topic: why there is GOR rune?
Replies: 24
Views: 8464

gor and conduit

Gor rune (rotated z)
And also there is Conduit. Again not used in dm1, but I guess it is used in dm2 as Spiral Staff.
In dm1 there are a few items, inaccessible in normal gameplay.
Conduit, Branch, Zo potion...
by Jano 663
Wed Feb 08, 2006 10:06 am
Forum: Dungeon Master (DM)
Topic: why there is GOR rune?
Replies: 24
Views: 8464

why there is GOR rune?

Hey, can anybody say why there is GOR rune? It's in DM I and DM II too.
I would not ask, but it appears to me that this one rune has not assignment in any spell.
by Jano 663
Wed Feb 08, 2006 9:51 am
Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
Topic: new cheat
Replies: 2
Views: 2107

las cheat

The last one cheat I know for DM II is just another hex edit-step.
This one is for unlimited mana (mana-cost = 0 for each rune).

In skull.exe find 01 02 03 04 05...(few others i don't remember how many) and assign them 00 values.

In the game there will be no mana-drain for any rune.

And ah, for ...
by Jano 663
Wed Feb 08, 2006 9:26 am
Forum: Dungeon Master (DM)
Topic: last cheat I know
Replies: 0
Views: 1684

last cheat I know

The last one cheat I know is just another hex edit-step.
This one is for unlimited mana (mana-cost = 0 for each rune).

In fires find 01 02 03 04 05 and assign them 00 values.
You may unpack fires with some exe decompressor and seek
01 02 03 04 05 06 07... and also assign them zero values.

In the ...
by Jano 663
Tue Feb 07, 2006 1:09 pm
Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
Topic: Stuck in Skullkeep, at worm pit
Replies: 3
Views: 2869

pits

Follow this hint: stand up with your Tempest on the square, where is a ladder (picture - stand one step forward). then turn left (where you came from) and * throw * your Tempest from you on the wall. The pit will be closed as soon as you don't have Tempest. You can pick up Tempest from other square ...