Search found 476 matches

by copperman
Sat Jan 17, 2004 5:55 pm
Forum: Creative Endeavours
Topic: Desert Ninja
Replies: 11
Views: 3220

Better late than ever...

HS how did I not see that earlier. 11/10
by copperman
Sat Jan 17, 2004 1:07 pm
Forum: RTC Archive
Topic: EDITOR: Release objects and stuff.
Replies: 5
Views: 1289

EDITOR: Release objects and stuff.

After looking at the original dungeons I noticed release objects firectly reference the objects to be released. When trying to make a release object a large crack to dipense a lockpick and a cloned gold coin, I found that you must first place said items into the dungeon, target them and then save an...
by copperman
Sat Jan 10, 2004 5:10 pm
Forum: World News
Topic: Whatcha doin'?
Replies: 24
Views: 6057

Reading: Russka By Edward Rutherford. It's one of those historical novels and I heartily recomend trying out his 1st book Sarum which covers the area around Salisbury (where StoneHenge is) from the end of the last Ice Age 'til the 1985 Salibury Cathederal appeal. Magical. Watching: Sky1 for Simpsons...
by copperman
Sat Jan 10, 2004 6:26 am
Forum: RTC Editing
Topic: New Dungeon for GG's Ed
Replies: 1
Views: 1035

New Dungeon for GG's Ed

I had a brainwave. To make a nice big blank dungeon to use in GG's editor, use AndyBoy's editor to make it. You can the load the exported text file into GG's editor for some hardcore dungeon creation.
by copperman
Sat Jan 10, 2004 4:36 am
Forum: Creative Endeavours
Topic: Dungeon Graphics with picture it 2002
Replies: 1
Views: 1328

Make your "transparent colo(u)r" magenta 255,000,255 (#ff00ff)
by copperman
Mon Jan 05, 2004 8:28 pm
Forum: Dungeon Maker / Bloodwych 3D
Topic: Dungeon Maker Progress 05/01/04
Replies: 7
Views: 5750

Just a thought

MadMunky wrote:I agree the items are kind of flat but if anyone can do any better images your more than welcome :)
Could you perhaps give the prescise coords for the item's floor location to your modeller to play with ?

edited for typoes, oops. ;)
by copperman
Mon Jan 05, 2004 10:11 am
Forum: Dungeon Maker / Bloodwych 3D
Topic: Dungeon Maker Progress 05/01/04
Replies: 7
Views: 5750

Looking good.

If I may suggest though, to add arm bracers to your armour types to make the inventory screen look "complete". Also, the "pick-ups" look very 2d and flat on the floor. Other than that, my first impression of these new screenys is "wow that's nice".
by copperman
Mon Jan 05, 2004 1:59 am
Forum: RTC Utilities
Topic: RTCED 0.1 rev.5 ALPHA Released
Replies: 9
Views: 6911

What a splendid birthday present, thanks Andy, I will test it to breaking point.
by copperman
Fri Jan 02, 2004 10:18 pm
Forum: RTC Archive
Topic: RTC 0.28 editor bugs
Replies: 3
Views: 1072

sorry my mistake, i was still on 0.26. D'oh
by copperman
Thu Jan 01, 2004 6:33 pm
Forum: RTC Archive
Topic: RTC 0.28 editor bugs
Replies: 3
Views: 1072

RTC 0.28 editor bugs

It seems the initial save bug has reappeared in the latest version. :(
by copperman
Tue Dec 16, 2003 6:19 pm
Forum: RTC Archive
Topic: RTC v0.26 + Editor
Replies: 33
Views: 5668

I didn't mean to imply death of the Amiga, merely it's demise. I still use OS3.9 myself on both my "real" 030 blizzard powered A1200 and my UAE. I like the idea that Blitz has survived on the PC, I just wanted to point out the fact that Amiga products are still going strong too. :D
by copperman
Tue Dec 16, 2003 3:45 pm
Forum: RTC Archive
Topic: RTC v0.26 + Editor
Replies: 33
Views: 5668

I find it amazing that even though both DM and the Amiga have been gone officially for ever that even now stuff is being developed in a language originally made on Amiga, long live Blitz, DM/CSB and AMIGA.
by copperman
Thu Dec 11, 2003 5:56 pm
Forum: Dungeon Master (DM)
Topic: Fastest Way to build Fighter and Ninga Skills.
Replies: 19
Views: 7386

Ninja levels from 0 is easy with the rope, simply use it anywhere, it still gains ninja xp although your get a smack down in your stamina.
by copperman
Thu Dec 11, 2003 5:02 pm
Forum: World News
Topic: Soy, not just for activists anymore.. :)
Replies: 14
Views: 3685

Maybe I should pay more attention to the threads here. :D I am moving over slowly to a full non-flesh diet. I say non flesh because I like too many things like Fruit Gums etc. to become a full on veggy. Tofu has become my main stir-fry protien. It is also by virtue of the fact it's all the place I g...
by copperman
Thu Dec 11, 2003 5:01 pm
Forum: World News
Topic: Soy, not just for activists anymore.. :)
Replies: 14
Views: 3685

<SNIP>
by copperman
Thu Dec 11, 2003 3:41 pm
Forum: Dungeon Maker / Bloodwych 3D
Topic: Dungeon Maker Progress 10/12/03
Replies: 27
Views: 12689

Damn thats the funniest thing I've seen in ages. :) Looks nice and crisp just LMAO funny. :lol:
by copperman
Tue Dec 09, 2003 11:29 pm
Forum: RTC Archive
Topic: RTC v0.26 + Editor
Replies: 33
Views: 5668

Editor whoas

Although the editor GG has created seems to manipulate most if not all standard RTC features, AFAIK :D I find that I cannot save my work. :cry: Nothing more than a zero length file is created on Save as... Anyone know a workaround, or better still a solution to the anomaly ?
by copperman
Tue Nov 25, 2003 1:39 am
Forum: RTC General
Topic: RTC 0.25
Replies: 17
Views: 4367

Ka5pian wrote:Ka5pian picks up the thread and carries it to the top :roll:
by copperman
Tue Nov 25, 2003 1:33 am
Forum: Creative Endeavours
Topic: What could be more creative than...
Replies: 7
Views: 2482

Thanks :D btw his name is
Kaspian Jonny Malkin-Adams.
by copperman
Mon Nov 24, 2003 11:23 pm
Forum: Creative Endeavours
Topic: What could be more creative than...
Replies: 7
Views: 2482

What could be more creative than...

Making a new life born on 22/11/03 @ 18:40 weighing 7lb 0.5 oz my first born son. Check him out here http://ka5pian.freewebpage.org/Light003.htm
by copperman
Wed Oct 01, 2003 4:04 am
Forum: Dungeon Maker / Bloodwych 3D
Topic: Dungeon Maker
Replies: 96
Views: 44032

All looks very nice I have to say.
by copperman
Wed Oct 01, 2003 4:01 am
Forum: RTC Utilities
Topic: AndyBoy's RTC Editor: How's it coming along?
Replies: 3
Views: 4971

AndyBoy's RTC Editor: How's it coming along?

Any news on RTCed progress ? I kinda forgot to continue with my tiles.
by copperman
Fri Sep 26, 2003 10:56 am
Forum: RTC Archive
Topic: RTC CSB Help
Replies: 3
Views: 988

Kool Read my Sig. 8)
by copperman
Fri Sep 26, 2003 2:05 am
Forum: RTC Archive
Topic: RTC CSB Help
Replies: 3
Views: 988

Make sure Use folder/path names is enabled in whatever zip decompressor you are using to extract the archive.
by copperman
Tue Sep 16, 2003 2:31 am
Forum: RTC General
Topic: RTC 0.25
Replies: 17
Views: 4367

Ka5pian picks up the thread and carries it to the top :roll:
by copperman
Thu Aug 14, 2003 9:56 pm
Forum: Forum suggestions / maintenance
Topic: Avatars!!
Replies: 100
Views: 21069

cowsmanaut wrote:Bah not true.. your's are simply a different style. I knoda like them personally. :)

moo
Agreed those are some nice images dude :D
by copperman
Thu Aug 14, 2003 9:54 pm
Forum: World News
Topic: virus protection or time bomb?
Replies: 19
Views: 4331

beowuuf wrote:Back to kazaa - i think there is kazaa 2.2.0, but anything above 1.7.2 starts having spyware and so on contained in it, i thought?
Don't know if that has to do with anything though....
Ditch kazaa its spyware go get http://www.shareaza.com it connects to more than just gnutella :D
by copperman
Mon Aug 11, 2003 6:58 am
Forum: RTC Archive
Topic: New weapon - the spear
Replies: 37
Views: 7392

Y'All went off topic

Wasn't this thread about adding a new Pole Arm class of weapon to RTC ?
by copperman
Sun Aug 10, 2003 2:30 am
Forum: RTC General
Topic: Monster sound preferences?
Replies: 10
Views: 3201

LOL sounds good to me, it would be funny to hear a party member who is heavily encumbered, fart and then apologies "my pack is too heavy" or just misc. movement sounds like armour clanging and a party mumbling.
by copperman
Sun Aug 10, 2003 2:10 am
Forum: Gaming & Sport
Topic: Off Topic: Paradroid & Uridium
Replies: 5
Views: 2165

Don't forget Uridium 2 from Amiga too, really did the game credit with the lightening fast scrolling.