Search found 7 matches

by bigsofty
Mon Feb 04, 2008 1:58 pm
Forum: Dungeon Strikes Back (DSB)
Topic: DSB Version 0.30
Replies: 1
Views: 1047

Re: DSB Version 0.30

What's new:

- Added dsb_override_floor("gfx name", flip) to globally override the floor
- Added dsb_override_roof("gfx name", flip) to do the same for the roof
- Added dsb_wallset_flip_floor(wallset, img) and dsb_wallset_flip_roof(wallset, img)
- Added sys_party_turn(dir) hook (called whenever the ...
by bigsofty
Fri Dec 21, 2007 9:08 pm
Forum: Dungeon Strikes Back (DSB)
Topic: DSB.EXE
Replies: 15
Views: 4809

A month later, a little less confused but its been great fun, thanks again to all involved in the development of this great project... and have a HAPPY CHRISTMAS! :D
by bigsofty
Fri Nov 23, 2007 8:59 pm
Forum: Dungeon Strikes Back (DSB)
Topic: DSB.EXE
Replies: 15
Views: 4809

Interesting stuff, thank you! :) I'll go an have a look at this in more detail now...
by bigsofty
Fri Nov 23, 2007 6:28 pm
Forum: Dungeon Strikes Back (DSB)
Topic: DSB.EXE
Replies: 15
Views: 4809

You make perfect sense. And you are
one-hundred percent correct. That program
is no place to learn how the DM dungeons
work.

Beowuuf was not suggesting that you examine
the code. He was suggesting that you first
become very familiar with the higher level
editor and the construction of the dungeons ...
by bigsofty
Fri Nov 23, 2007 10:26 am
Forum: Dungeon Strikes Back (DSB)
Topic: DSB.EXE
Replies: 15
Views: 4809

Have you ever looked at the original dungeons under an editor (like CSBwin or DMute)?

It might help to ge the underlying logic of the old dungeons - small thigns like monster generators, triggers, etc that we probably take for granted

Yep, maybe its just me but I find it quite unreadable ...
by bigsofty
Fri Nov 23, 2007 4:24 am
Forum: Dungeon Strikes Back (DSB)
Topic: DSB.EXE
Replies: 15
Views: 4809

My main interest is just to see how the game runs, which I find fascinating in its self, is the C source for the engine available?

I am currently trying to decipher the map format and understand how it interacts with the game in real-time... as you say though, its all a 'bit' confusing to a nooby ...
by bigsofty
Fri Nov 23, 2007 1:13 am
Forum: Dungeon Strikes Back (DSB)
Topic: DSB.EXE
Replies: 15
Views: 4809

DSB.EXE

Hi,

I'm an old DM fan and I really like your conversion. I'm trying to understand how most of it works. LUA is new to me but I've been reading up on LUA and I understand how its an interpreted embeddable scripting language. But in this case how is DSB.EXE produced? Is it written in another language ...