DSB Version 0.30

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Sophia
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DSB Version 0.30

Post by Sophia »

What's new:

- Added dsb_override_floor("gfx name", flip) to globally override the floor
- Added dsb_override_roof("gfx name", flip) to do the same for the roof
- Added dsb_wallset_flip_floor(wallset, img) and dsb_wallset_flip_roof(wallset, img)
- Added sys_party_turn(dir) hook (called whenever the party changes facing)
- Deprecated BAD_INDIVIDUAL condition type in favor of condition flags
- Fixed a missing parameter in monster collision detection
- Fixed some rendering glitches when using alt wallsets
- Upgraded to use the latest version of Allegro
bigsofty
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Posts: 7
Joined: Fri Nov 23, 2007 12:52 am

Re: DSB Version 0.30

Post by bigsofty »

Sophia wrote:What's new:

- Added dsb_override_floor("gfx name", flip) to globally override the floor
- Added dsb_override_roof("gfx name", flip) to do the same for the roof
- Added dsb_wallset_flip_floor(wallset, img) and dsb_wallset_flip_roof(wallset, img)
- Added sys_party_turn(dir) hook (called whenever the party changes facing)
- Deprecated BAD_INDIVIDUAL condition type in favor of condition flags
- Fixed a missing parameter in monster collision detection
- Fixed some rendering glitches when using alt wallsets
- Upgraded to use the latest version of Allegro
Shame on me, how did I miss this? Many thanks Sophia! :D
Ian Thompson
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