Version : 1.5a
Platform : DM PC, CSBWin
Author : Benjamin Räuchle (a.k.a Amber or sucinum)
Email address : BNG-Amber@web.de
Date published : 2002, March 12
Date last updated : 2004, May 17
Story :
After escaping The Prison of Dragoth Theron wanders on to get Lord Chaos. He has lost too many ...
Search found 915 matches
- Fri Mar 03, 2023 1:00 am
- Forum: CSBWin
- Topic: [Custom dungeon] Imprisoned Again [DM PC, CSBWin] [Benjamin Räuchle (a.k.a Amber or sucinum)]
- Replies: 6
- Views: 22613
- Wed Mar 01, 2023 3:27 pm
- Forum: Other
- Topic: [Custom dungeon] Bennis Dungeon II [DM PC] [Benjamin Räuchle (a.k.a Amber or sucinum)]
- Replies: 1
- Views: 8362
[Custom dungeon] Bennis Dungeon II [DM PC] [Benjamin Räuchle (a.k.a Amber or sucinum)]
Version : 1.0
Platform : DM PC
Author : Benjamin Räuchle (a.k.a Amber or sucinum)
Email address : bennirausn@uboot.com
Date published : 2001, January 26
Date last updated : 2001, January 26
Story :
Same as DM.
Aim :
Kill Lord Chaos.
Notes :
Planned as a remake of my first dungeon, this ...
Platform : DM PC
Author : Benjamin Räuchle (a.k.a Amber or sucinum)
Email address : bennirausn@uboot.com
Date published : 2001, January 26
Date last updated : 2001, January 26
Story :
Same as DM.
Aim :
Kill Lord Chaos.
Notes :
Planned as a remake of my first dungeon, this ...
- Wed Mar 01, 2023 3:25 pm
- Forum: Other
- Topic: [Custom dungeon] Bennis Dungeon I [DM PC] [Benjamin Räuchle (a.k.a Amber or sucinum)]
- Replies: 1
- Views: 8127
[Custom dungeon] Bennis Dungeon I [DM PC] [Benjamin Räuchle (a.k.a Amber or sucinum)]
Version : 1.0
Platform : DM PC
Author : Benjamin Räuchle (a.k.a Amber or sucinum)
Email address : BNG-Amber@web.de
Date published : 2000, December 23
Date last updated : 2000, December 23
Story :
Same as DM.
Aim :
Kill Lord Chaos.
Notes :
Monsters are tougher than in original, I removed ...
Platform : DM PC
Author : Benjamin Räuchle (a.k.a Amber or sucinum)
Email address : BNG-Amber@web.de
Date published : 2000, December 23
Date last updated : 2000, December 23
Story :
Same as DM.
Aim :
Kill Lord Chaos.
Notes :
Monsters are tougher than in original, I removed ...
- Sun Oct 19, 2014 8:06 pm
- Forum: Legend of Grimrock
- Topic: Legend of Grimrock 2
- Replies: 34
- Views: 53774
Re: Legend of Grimrock 2
The landscape is huge and the dungeons get longer and longer, I really like it. The riddles are hard nuts and I had to look up more than one of them.
The fights are quite hard, even on normal difficulty. I sometimes had the feeling that I went the wrong way, but after exploring a bit, I found out ...
The fights are quite hard, even on normal difficulty. I sometimes had the feeling that I went the wrong way, but after exploring a bit, I found out ...
- Wed Oct 15, 2014 5:06 pm
- Forum: Legend of Grimrock
- Topic: Legend of Grimrock 2
- Replies: 34
- Views: 53774
Re: Legend of Grimrock 2
Less than 1 hour left! 

- Tue Jul 15, 2014 9:33 pm
- Forum: Gaming & Sport
- Topic: Characters that make you feel.. awesome
- Replies: 6
- Views: 8706
Re: Characters that make you feel.. awesome
I totally loved featherfalling in DDO (Dungeons&Dragons Online), expecially from great heights. Also Haste was an awesome buff.
Also I am really attracted by damage numbers. The value itself doesn't make a difference (be it 12 millions in Diablo 3 or 250 in Dungeon Master), but it is a clear ...
Also I am really attracted by damage numbers. The value itself doesn't make a difference (be it 12 millions in Diablo 3 or 250 in Dungeon Master), but it is a clear ...
- Wed Jan 29, 2014 9:54 pm
- Forum: Dungeon Master (DM)
- Topic: Champions you have never used
- Replies: 59
- Views: 35146
Re: Champions you have never used
In other words, the specialists may only be able to do one thing really well at the start, but they do it extremely well. A well-rounded generalist, such as Zed, can do a little of everything but none of it particularly well. The main advantage of the generalists is that they can fit in pretty much ...
- Sat Jan 18, 2014 10:29 am
- Forum: Forum suggestions / maintenance
- Topic: Longer Auto Logoff time needed
- Replies: 11
- Views: 10555
Re: Longer Auto Logoff time needed
I have a Firefox add-on called textarea-cache for that problem, also helps with accidently closed browser tabs.
- Tue Jan 14, 2014 12:19 am
- Forum: Legend of Grimrock
- Topic: Legend of Grimrock 2
- Replies: 34
- Views: 53774
Re: Legend of Grimrock 2
Some ideas regarding spell casting:
*A spellbook to keep track of everything you collected so far would be awesome. I found myself dragging a log of scrolls around, since I couldn't remember everything, but also didn't want to get a spoiler from the internet.
*I liked the idea of having to collect ...
*A spellbook to keep track of everything you collected so far would be awesome. I found myself dragging a log of scrolls around, since I couldn't remember everything, but also didn't want to get a spoiler from the internet.
*I liked the idea of having to collect ...
- Mon Jan 13, 2014 11:55 pm
- Forum: Legend of Grimrock
- Topic: Dungeon Master/CsB set for Grimrock
- Replies: 20
- Views: 20227
Re: Dungeon Master/CsB set for Grimrock
I really liked it, added a lot to the flair of the DM remake! I wish I could motivate myself to redo my dungeon in LoG, that would surely find a few new fans.
- Mon Nov 18, 2013 10:01 pm
- Forum: Dungeon Master (DM)
- Topic: Champions you have never used
- Replies: 59
- Views: 35146
Re: Champions you have never used
Stamm has a great Stamina combined with a high vitality, so he is quite capable of running and slashing a lot. He has an awful Wisdom, though, which makes him combined with the low mana a bad spellcaster. But since you usually fight and run more than you cast spells, that's ok.
I can remember a ...
I can remember a ...
- Mon Oct 07, 2013 6:34 pm
- Forum: Dungeon Master (DM)
- Topic: Champions you have never used
- Replies: 59
- Views: 35146
Re: Champions you have never used
War Cry helps a lot to get the no mana-guys started in spellcasting.
- Fri Sep 13, 2013 7:09 pm
- Forum: Dungeon Strikes Back (DSB)
- Topic: CSB Dungeon Differences when using DSB
- Replies: 54
- Views: 30226
Re: CSB Dungeon Differences when using DSB
In other words, do the randomizing during initialization.
In my "teleporting apples"-world, you could to that with a single initialized level, a large room where pressure pads appear or not, depending on the generated code. It's quite easy to make an algorithm for that, binary numbers will do the ...
In my "teleporting apples"-world, you could to that with a single initialized level, a large room where pressure pads appear or not, depending on the generated code. It's quite easy to make an algorithm for that, binary numbers will do the ...
- Fri Aug 16, 2013 6:21 pm
- Forum: Creative Endeavours
- Topic: a World of Dungeons
- Replies: 9
- Views: 10702
Re: a World of Dungeons
I play http://www.world-of-dungeons.de (english version: http://www.world-of-dungeons.net) and thought you write about that one. But yours is also interesting. 

- Thu Jun 06, 2013 7:21 pm
- Forum: Legend of Grimrock
- Topic: Legend of Grimrock 2
- Replies: 34
- Views: 53774
Re: Legend of Grimrock 2
A "Bullet Time"-Spell for timed riddles! Please! 

- Sun Dec 09, 2012 1:09 am
- Forum: Forum suggestions / maintenance
- Topic: Forum on Android Mobile
- Replies: 7
- Views: 8949
Re: Forum on Android Mobile
Another option: http://www.tapatalk.com/
- Tue Apr 24, 2012 9:56 am
- Forum: Legend of Grimrock
- Topic: Legend of Grimrock
- Replies: 684
- Views: 689538
Re: Legend of Grimrock
Hey petri, I have a question:
Now that you have created an awesome game and actually hit the spot of 100s or even 1000s of dungeon crawling veterans and gaming press loves your game, too (see: http://www.metacritic.com/game/pc/legend-of-grimrock) - how do you feel when you get tons of lists with ...
Now that you have created an awesome game and actually hit the spot of 100s or even 1000s of dungeon crawling veterans and gaming press loves your game, too (see: http://www.metacritic.com/game/pc/legend-of-grimrock) - how do you feel when you get tons of lists with ...
- Wed Apr 18, 2012 10:11 am
- Forum: Legend of Grimrock
- Topic: Legend of Grimrock
- Replies: 684
- Views: 689538
Re: Legend of Grimrock
One little thing I found odd: When starting in solo mode, I still had a popup for the tutorial. That really shouldn't be required then any longer. 

- Tue Apr 17, 2012 7:36 pm
- Forum: Legend of Grimrock
- Topic: Legend of Grimrock
- Replies: 684
- Views: 689538
Re: Legend of Grimrock
What I found somewhat odd about the non-existant group leader: basically you have one free and weightless item slot, this allows you to carry stuff like a full plate armor or tons of scrap metal around, each stuffed in a bag, without any weight problem.
Ha ha ha, sneaky, I didn't think of that ...
Ha ha ha, sneaky, I didn't think of that ...
- Tue Apr 17, 2012 6:42 pm
- Forum: Legend of Grimrock
- Topic: Legend of Grimrock
- Replies: 684
- Views: 689538
Re: Legend of Grimrock
So I am through! What a ride! I have almost everything complete, missing 3 secrets and 1 treasure, but I had saved before the end, so I can fix that. Steam says 17 hours playtime so far. Well, to be honest, I did look up a few things.
Will definitely start a new game, this time hard and solo (what ...
Will definitely start a new game, this time hard and solo (what ...
- Sat Apr 14, 2012 12:20 am
- Forum: Legend of Grimrock
- Topic: Legend of Grimrock
- Replies: 684
- Views: 689538
Re: Legend of Grimrock
Wow, that game is awesome! I wouldn't have thought what some decent graphics can do to DM - it's really a blast when monsters attack you by jumping in the middle of the screen, especially when being surprised from behind, that's done it right where Doom 3 failed. Very immersive and it also kept true ...
- Fri Apr 13, 2012 3:00 pm
- Forum: Legend of Grimrock
- Topic: Legend of Grimrock
- Replies: 684
- Views: 689538
Re: Legend of Grimrock
Neverwinter Nights has decent, adjustable tooltips - everything you could wish or not about tooltips actually. Worth a look.
Also, just downloading the game! I even got the preorder goodies.
Also, just downloading the game! I even got the preorder goodies.

- Wed Apr 11, 2012 10:40 pm
- Forum: Legend of Grimrock
- Topic: Legend of Grimrock
- Replies: 684
- Views: 689538
Re: Legend of Grimrock
Looks awesome, too bad I missed the preorder. My fault for not checking in here more recently, I actually heard from the game from another site (http://seniorgamer.wordpress.com/2012/0 ... neidungen/). 
Will definitely buy and play that!

Will definitely buy and play that!
- Tue Aug 30, 2011 9:39 am
- Forum: Dungeon Master (DM)
- Topic: Tips for speedrun
- Replies: 16
- Views: 9287
Re: Tips for speedrun
No, it's only one with the incomplete Firestaff. The completed Firestaff was never supposed to be brought to the start and so there's no alternative ending for it. That makes 2 endings, not 3.Jan wrote:Is it (1) with an incomplete Firestaff and (2) with a complete Firestaff? I don't remember.
- Wed Jul 06, 2011 11:15 am
- Forum: Science & Technology
- Topic: Gorilla Glass.. yeah right
- Replies: 9
- Views: 10045
Re: Gorilla Glass.. yeah right
Well, where gorillas live, the ground is not from concrete and thus softer...
I have a leather case for my smartphone to protect the display, that worked so far. My smartphone will rather "break" from having a very outdated winCE 6.0 on it, which doesn't run anything with the single exception of ...
I have a leather case for my smartphone to protect the display, that worked so far. My smartphone will rather "break" from having a very outdated winCE 6.0 on it, which doesn't run anything with the single exception of ...
- Sun Jun 12, 2011 4:21 pm
- Forum: Dungeon Master (DM)
- Topic: First ever 2 man group
- Replies: 35
- Views: 21031
Re: First ever 2 man group
Just do it clockwise:
What is this? 2011? And once again I learned
something new about DM.
My solution was MUCH harder to remember!
I didn't even know there was another way to do this. :)
But I could tell this way even though I didn't play for months if not years. Guess it's stuck to my brain ...
What is this? 2011? And once again I learned
something new about DM.
My solution was MUCH harder to remember!
I didn't even know there was another way to do this. :)
But I could tell this way even though I didn't play for months if not years. Guess it's stuck to my brain ...
- Sun Jun 12, 2011 3:44 pm
- Forum: Gaming & Sport
- Topic: Duke Nukem Forever
- Replies: 56
- Views: 30481
Re: Duke Nukem Forever
That distinction is kind of blurry because most single player first-person shooters are "shooter/adventure" games anyway. This isn't really new, even Quake was full of secret areas.
That is actually a huge difference. Quake had awesome level design where you could explore a lot and discover ...
That is actually a huge difference. Quake had awesome level design where you could explore a lot and discover ...
- Fri Jun 10, 2011 5:06 pm
- Forum: Gaming & Sport
- Topic: Duke Nukem Forever
- Replies: 56
- Views: 30481
Re: Duke Nukem Forever
So you're saying that all console shooters are crap?
At least all those features are crap. I really hoped for a classic Duke, in my eyes, fps went downwards after Quake 2. I didn't play too much newer shooters and so might have missed a pearl between them, but genereally, I despise those console ...
At least all those features are crap. I really hoped for a classic Duke, in my eyes, fps went downwards after Quake 2. I didn't play too much newer shooters and so might have missed a pearl between them, but genereally, I despise those console ...
- Tue Jun 07, 2011 6:14 pm
- Forum: Gaming & Sport
- Topic: Duke Nukem Forever
- Replies: 56
- Views: 30481
Re: Duke Nukem Forever
Well, it's a console shooter. Savepoints, autoheal, linear level design, ...
- Tue Jun 07, 2011 3:15 pm
- Forum: Dungeon Master (DM)
- Topic: First ever 2 man group
- Replies: 35
- Views: 21031
Re: First ever 2 man group
Just do it clockwise: right-back-left-forward-right-back. Done.Jan wrote:I really really hate the mist / teleporter puzzle on level 5. Really really. I always screw it up somehow and have to start again.