Ack. I might not have been too clear at the beginning of my last message. What I meant by "as a convenience" wasn't in reference to the counting colors, as my wording implied, but rather to the reasoning behind why the PC version of DM might have used 32 colors of the palette.
Anyways, I spent a ...
Search found 5 matches
- Tue Feb 13, 2001 8:52 am
- Forum: RTC Archive
- Topic: General comments on v0.03
- Replies: 13
- Views: 3644
- Tue Feb 13, 2001 2:46 am
- Forum: RTC Archive
- Topic: [Done for V0.36] Inanimate blocking objects
- Replies: 12
- Views: 2952
pillars/tables/etc
Yeah, I was thinking the exact same thing. You can even throw objects through the holes in a portcullis, provided they're small enough.
- Tue Feb 13, 2001 2:20 am
- Forum: RTC Archive
- Topic: General comments on v0.03
- Replies: 13
- Views: 3644
DM colors and stuff
Regarding using PSP's "count colors" option, I'm well aware it looks at actual color values, not palette indices. However, my theory is that this is done as a simple convenience.
See, the only time the palette is changed, the only time one or more colors get "pushed out" by new colors, is when a ...
See, the only time the palette is changed, the only time one or more colors get "pushed out" by new colors, is when a ...
- Sat Feb 10, 2001 9:03 am
- Forum: RTC Archive
- Topic: General comments on v0.03
- Replies: 13
- Views: 3644
DM colors and stuff
Actually, Gambit37, I'll have to go with Drake on this one in saying DM wasn't more than 16 colors.
When he said he'd counted 18 colors total, he also said that no more than 16 were displayed simultaneously, which is the issue here, not how many are in the game itself. This is similar to how a ...
When he said he'd counted 18 colors total, he also said that no more than 16 were displayed simultaneously, which is the issue here, not how many are in the game itself. This is similar to how a ...
- Sat Feb 10, 2001 6:56 am
- Forum: RTC Archive
- Topic: Magic box
- Replies: 4
- Views: 2671
Magic box
I might be wrong, but I seem to remember something about a champion's Priest level affecting the "freeze life" duration. I haven't played in ages, though, so don't take my word for it.