Paul,
You should be able to move using WASD and turn using QE keys. Sometimes, browser requires you to click into the dungeon area first, before it is able to detect the keyboard keys.
What keyboard layout are you using? I haven't tested it with non QWERTY/Z keyboard layouts.
Search found 4 matches
- Tue Jul 23, 2024 9:04 pm
- Forum: Dungeon Master (DM)
- Topic: DMNet : a Dungeon Master multiplayer remake
- Replies: 51
- Views: 91653
- Tue Jul 23, 2024 7:36 pm
- Forum: Dungeon Master (DM)
- Topic: DMNet : a Dungeon Master multiplayer remake
- Replies: 51
- Views: 91653
Re: DMNet : a Dungeon Master multiplayer remake
Hi!
I am happy to announce a cross-platform version of DMNet. It supports the following platforms:
• Windows
• Linux x64
• Web Browser
The browser version is running at https://dmnet.st. To download versions for any other platform, visit https://dmnet.st/download.html.
There is also a public ...
I am happy to announce a cross-platform version of DMNet. It supports the following platforms:
• Windows
• Linux x64
• Web Browser
The browser version is running at https://dmnet.st. To download versions for any other platform, visit https://dmnet.st/download.html.
There is also a public ...
- Sun Jun 30, 2024 10:08 am
- Forum: Dungeon Master (DM)
- Topic: DMNet : a Dungeon Master multiplayer remake
- Replies: 51
- Views: 91653
Re: DMNet : a Dungeon Master multiplayer remake
Hi Kroah,
I played a DM as a child, love coding, had some spare time and wanted to test what it would mean to port a .NET Framework app to .NET Core.
So far I managed to add experimental support for the following additional platforms:
- Gtk with SkiaSharp for rendering on OpenAL for audio on ...
I played a DM as a child, love coding, had some spare time and wanted to test what it would mean to port a .NET Framework app to .NET Core.
So far I managed to add experimental support for the following additional platforms:
- Gtk with SkiaSharp for rendering on OpenAL for audio on ...
- Thu May 23, 2024 5:15 pm
- Forum: Dungeon Master (DM)
- Topic: DMNet : a Dungeon Master multiplayer remake
- Replies: 51
- Views: 91653
Re: DMNet : a Dungeon Master multiplayer remake
HI Kroah!
DMNet looks fantastic! I managed to port it to latest .NET working from decompiled sources generated by IlSpy. It seems to be working, but I had to fix some bugs that I run into (such as invalid checksum, because of non deterministic of string.GetHashCode() in latest .NET). The code seems ...
DMNet looks fantastic! I managed to port it to latest .NET working from decompiled sources generated by IlSpy. It seems to be working, but I had to fix some bugs that I run into (such as invalid checksum, because of non deterministic of string.GetHashCode() in latest .NET). The code seems ...