Search found 13116 matches

by Gambit37
Thu Jan 01, 2026 5:49 pm
Forum: Creative Endeavours
Topic: What we lost from the CRT
Replies: 1
Views: 14

Re: What we lost from the CRT

Happy New Year Cowsman! Good to see you again and with such a cool link too.

Yes, CRTs made everything look better back in the day. We had a few posts about it previously:
We don't remember DM properly
Making new games look like they're old

This link is sort of related too:
Dungeon Master 2 ...
by Gambit37
Tue Dec 23, 2025 3:39 pm
Forum: Forum suggestions / maintenance
Topic: Dungeon Master Encyclopaedia feedback
Replies: 13
Views: 61

Re: Dungeon Master Encyclopaedia feedback

Wow, that must have been a big job! Looks great now, much more useful and really helps to show the depth of content "at a glance". Fantastic job, Christophe!

On a different note, I'm seeing this error pop up infrequently recently. Looks like an intermittent issue with the certificate?

Screenshot ...
by Gambit37
Sat Dec 13, 2025 11:42 pm
Forum: Dungeon Master (DM)
Topic: This Game Needs a Remake Badly
Replies: 12
Views: 78

Re: This Game Needs a Remake Badly

Games are of their time. If you "remake" DM from a modern perspective, it won't be DM. Even doing something as "simple" as updating the graphics immediately changes the sensibility of the game. I tried it, and it felt all wrong.

There's plenty of modern dungeon crawlers out there with better ...
by Gambit37
Fri Dec 05, 2025 7:45 pm
Forum: Forum suggestions / maintenance
Topic: Dungeon Master Encyclopaedia feedback
Replies: 13
Views: 61

Re: Dungeon Master Encyclopaedia feedback


Please tell me what I should improve, I'm open to good suggestions.


I'm not a fan of the AI art thumbnails used throughout. They don't really add anything useful, in fact I find them quite confusing and they kind of get in the way. Plus, theyre AI, so you know, not great and it kind of makes ...
by Gambit37
Fri Dec 05, 2025 3:22 pm
Forum: Forum suggestions / maintenance
Topic: Dungeon Master Encyclopaedia feedback
Replies: 13
Views: 61

Re: Dungeon Master Encyclopaedia feedback


Since they revamped the website it is much harder to find the downloads (or most of the things I'm actually trying to find. Why couldn't they leave well enough alone? It was awesome for 25 years, why did they have to ruin it updating for updating sake just because it looked "dated"? The game ...
by Gambit37
Thu Dec 04, 2025 10:52 pm
Forum: Dungeon Master (DM)
Topic: New experiences with an old game...DM
Replies: 123
Views: 95638

Re: New experiences with an old game...DM

Yep, I remember discovering this by accident years ago. Such a clever little secret they hid there. I love how FTL hid logical actions like that.
by Gambit37
Thu Dec 04, 2025 10:50 pm
Forum: Dungeon Master (DM)
Topic: Hidden Puzzles
Replies: 14
Views: 112

Re: Hidden Puzzles

I don't have a working version of DM to test this out, but pretty sure it works. Did you check the map I linked to? It's only a couple of squares away from the floor plate.
by Gambit37
Wed Nov 26, 2025 1:36 pm
Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
Topic: New interview with one of the Dungeon Master 2 creators
Replies: 9
Views: 10452

Re: New interview with one of the Dungeon Master 2 creators

This was a really interesting insight, thanks for undertaking this interview. I especially liked the anecdote about Robin Williams going to the FTL offices to pick up a copy of DM when most of them were out at lunch! :D
by Gambit37
Tue Nov 25, 2025 10:26 am
Forum: Dungeon Master (DM)
Topic: Hidden Puzzles
Replies: 14
Views: 112

Re: Hidden Puzzles


I have noticed a few places in Dungeon Master that can be bypassed without really keeping a person from finishing the game.
The speedboots behind a number of fake walls is one.

Fun fact: If you could find all four speedboots and could prove it to FTL, they'd consider inviting you to be a beta ...
by Gambit37
Mon Nov 24, 2025 10:12 pm
Forum: Dungeon Master (DM)
Topic: Hidden Puzzles
Replies: 14
Views: 112

Re: Hidden Puzzles

If I recall correctly there's a wall further south that opens when skeletons are on the plate.
by Gambit37
Mon Nov 24, 2025 1:26 am
Forum: Forum suggestions / maintenance
Topic: Forum has moved to a new host
Replies: 26
Views: 5759

Re: Forum has moved to a new host

Awesome, thank you Christophe.
I'm not seeing a theme selector in the ucp? I've been through every tab/option.
Happy to make a new logo. We could put an SVG in there which will look much better. I'll investigate.
by Gambit37
Fri Nov 21, 2025 5:34 pm
Forum: Dungeon Master (DM)
Topic: Excitement at finding old DM handbook
Replies: 38
Views: 12563

Re: Excitement at finding old DM handbook

The Gor coin was a CSB thing, it did not come with any version of DM.
by Gambit37
Thu Nov 20, 2025 9:58 pm
Forum: Forum suggestions / maintenance
Topic: Forum has moved to a new host
Replies: 26
Views: 5759

Re: Forum has moved to a new host

Yes I'm seeing that frequently too, although it only appears briefly and then a refresh loads the forum again.
by Gambit37
Wed Nov 19, 2025 6:13 pm
Forum: Dungeon Strikes Back (DSB)
Topic: dsb_lores_scaling
Replies: 8
Views: 5195

Re: dsb_lores_scaling

FYI I forgot to mention this before: flying spells don't seem to get the chunky treatment, they still look high-res compared to everything else when this lores mode is active.
by Gambit37
Wed Nov 19, 2025 1:51 am
Forum: Dungeon Master (DM)
Topic: Excitement at finding old DM handbook
Replies: 38
Views: 12563

Re: Excitement at finding old DM handbook

Absolutely. All that is taken into account. Doug shared some info about Sundog, but not much new from what you can already learn elsewhere.
by Gambit37
Tue Nov 18, 2025 10:50 pm
Forum: Dungeon Master (DM)
Topic: Excitement at finding old DM handbook
Replies: 38
Views: 12563

Re: Excitement at finding old DM handbook

Something is in the works...
by Gambit37
Tue Nov 18, 2025 10:49 pm
Forum: Dungeon Strikes Back (DSB)
Topic: Fullbrite overlays for monsters?
Replies: 2
Views: 28

Re: Fullbrite overlays for monsters?

Nice. An optimistic "close to nil" is still not nil. :D

I genuinely don't recall early DSB doing that. Very cool that you originally had it.
by Gambit37
Tue Nov 18, 2025 12:50 am
Forum: Dungeon Master (DM)
Topic: Excitement at finding old DM handbook
Replies: 38
Views: 12563

Re: Excitement at finding old DM handbook

Perhaps, but I certainly wasn't buying *all* the magazines. Mostly it was Amiga Action, Amiga Format, CU Amiga and CVG. I also bought ST magazines when they featured DM/CSB information, even though I didn't have an Atari ST... It's kinda nuts how obsessed I was with these games back then!

There ...
by Gambit37
Mon Nov 17, 2025 11:28 pm
Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
Topic: Dungeon Master 2 Aspect Ratio in DOS VGA, Amiga PAL and NTSC with Photos
Replies: 10
Views: 77

Re: Dungeon Master 2 Aspect Ratio in DOS VGA, Amiga PAL and NTSC with Photos

Thanks for the link ZalewaPl, I've read that thread before, but it's good to review it again. What a mess this retro hobby has made for itself! :D

(Also, it's unfortunate that the screenshots on that page are all on Imgur. Now I can't see any of them. Looks like I'm gonna have to start using a VPN ...
by Gambit37
Mon Nov 17, 2025 11:20 pm
Forum: Dungeon Master (DM)
Topic: Excitement at finding old DM handbook
Replies: 38
Views: 12563

Re: Excitement at finding old DM handbook


Gambit37, could such a demo have appeared many months ahead of the game's release, even before extensive reviews appeared in magazines?


It's possible I suppose but that would have been an unusual practice at the time. Magazine demo discs usually came out around the time of a game's release or ...
by Gambit37
Mon Nov 17, 2025 1:50 am
Forum: Dungeon Master (DM)
Topic: Excitement at finding old DM handbook
Replies: 38
Views: 12563

Re: Excitement at finding old DM handbook

Good point Christophe. I'm aware of that Amiga demo, but also at a loss to how it was distributed. I used to buy any magazine back in the day that had even the merest mention of DM/CSB and I really can't recall any of them ever had a cover disc.
by Gambit37
Mon Nov 17, 2025 1:47 am
Forum: Chaos Strikes Back (CSB)
Topic: Return to Chaos CSB runs too fast?
Replies: 5
Views: 37

Re: Return to Chaos CSB runs too fast?

CSBWin can be played in a kind of fullscreen mode if I recall. It's been years since I've played it, but I think you need to fiddle with some coordinates in a config file.
by Gambit37
Sun Nov 16, 2025 2:05 pm
Forum: Dungeon Strikes Back (DSB)
Topic: Fullbrite overlays for monsters?
Replies: 2
Views: 28

Fullbrite overlays for monsters?

I'm looking for a way to replicate the "glow in the dark" pixels of the screamer, swamp slime and Couatl.

I can't find a way of doing this, and suspect the only way is to have some kind of extra graphic that could be rendered in "fullbright" mode (no shading) at the same coordinates as the monster ...
by Gambit37
Sun Nov 16, 2025 1:52 pm
Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
Topic: Dungeon Master 2 Aspect Ratio in DOS VGA, Amiga PAL and NTSC with Photos
Replies: 10
Views: 77

Re: Dungeon Master 2 Aspect Ratio in DOS VGA, Amiga PAL and NTSC with Photos


If a 3D shooter was intended for a 4:3 screen and you run it on a 16:9, you will simply see more to the left and right.

True, but that's not what I was referring to. Quake had actual "squashed" circular geometry and similarly squashed textures for the circular windows and archways: these were ...
by Gambit37
Sun Nov 16, 2025 1:20 pm
Forum: Chaos Strikes Back (CSB)
Topic: Return to Chaos CSB runs too fast?
Replies: 5
Views: 37

Re: Return to Chaos CSB runs too fast?

RTC CSB isn't an exact copy of the original game. It's possible the timings of some puzzles are off.
by Gambit37
Sun Nov 16, 2025 12:53 pm
Forum: Dungeon Master (DM)
Topic: Excitement at finding old DM handbook
Replies: 38
Views: 12563

Re: Excitement at finding old DM handbook

Reconsidering this, I think perhaps you're mis-remembering. FTL said they didn't take out any adverts for DM because the anticipation for the game was already off the charts and it sold itself through pre-interest and word of mouth. I find it unlikely that they made a cover-disc demo for magazines ...
by Gambit37
Sun Nov 16, 2025 12:44 pm
Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
Topic: Dungeon Master 2 Aspect Ratio in DOS VGA, Amiga PAL and NTSC with Photos
Replies: 10
Views: 77

Re: Dungeon Master 2 Aspect Ratio in DOS VGA, Amiga PAL and NTSC with Photos

Thanks Christophe, you beat me to it and of course are absolutely correct.
One thing to note is that although it's implied in Christophe's info above, it's not explicitly stated:

Pixels back in the day were not square, they were 1.2 times taller than wide.

(Although, that did depend on how the ...
by Gambit37
Sat Nov 15, 2025 11:50 pm
Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
Topic: Dungeon Master 2 Aspect Ratio in DOS VGA, Amiga PAL and NTSC with Photos
Replies: 10
Views: 77

Re: Dungeon Master 2 Aspect Ratio in DOS VGA, Amiga PAL and NTSC with Photos

Any other image host should be fine. Another user recently had success with https://postimages.org/
Note that I'm off to bed now -- I can look at this tomorrow.
by Gambit37
Sat Nov 15, 2025 11:46 pm
Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
Topic: Dungeon Master 2 Aspect Ratio in DOS VGA, Amiga PAL and NTSC with Photos
Replies: 10
Views: 77

Re: Dungeon Master 2 Aspect Ratio in DOS VGA, Amiga PAL and NTSC with Photos

This is the sort of thing that interests me and I can help with, but I can't see your images because Imgur now prevent UK users from viewing any content. Would it be possible for you to host the images elsewhere? Many thanks.
by Gambit37
Fri Nov 14, 2025 11:31 am
Forum: Gaming & Sport
Topic: Half Life Related News
Replies: 28
Views: 22859

Re: Half Life Related News

Crazy, right? That said, I'm not sure about the Steam Machine. It seems a bit underpowered and could age badly. But that's based on me previously owning a top of the range hand-built PC (which I dismantled, sold in parts on eBay, and is now nothing more than a memory, aha!)