Search found 106 matches
- Sun Apr 01, 2007 11:15 pm
- Forum: RTC
- Topic: Theron's Quest for RTC v0.01
- Replies: 30
- Views: 23627
Glad you are enjoying it! Try v0.02, it has many bug fixes and enhancements that will fix many of the problems that you are encountering. There is one puzzle that involves poison shooters (read the posts from linflas and Tonari) that was nearly impossible in v0.01. Let me know what you think of v0.02.
- Thu Mar 29, 2007 9:11 pm
- Forum: RTC
- Topic: [Custom dungeon] Theron's Quest for RTC [RTC] [Lighthouse]
- Replies: 13
- Views: 16559
[Custom dungeon] Theron's Quest for RTC [RTC] [Lighthouse]
Version : 0.02/0.01 for RTC 0.44
Platform : RTC
Author : Lighthouse
Date published : 2006, December 21
Date last updated : 2006, December 21
Been working on this on and off since v0.01. Now that spring break is here and I finally had time to finish updating this project. There are many changes ...
Platform : RTC
Author : Lighthouse
Date published : 2006, December 21
Date last updated : 2006, December 21
Been working on this on and off since v0.01. Now that spring break is here and I finally had time to finish updating this project. There are many changes ...
- Fri Dec 22, 2006 5:24 pm
- Forum: RTC
- Topic: Theron's Quest for RTC v0.01
- Replies: 30
- Views: 23627
@Beowuff
I will probably not release a music less version. The reason is that if I ever have to fix a problem with the dungeon, I would have to fix it in both dungeons, or remove the music each time to create a music less version.
RTC will allow you to turn off the music only if you would like and ...
I will probably not release a music less version. The reason is that if I ever have to fix a problem with the dungeon, I would have to fix it in both dungeons, or remove the music each time to create a music less version.
RTC will allow you to turn off the music only if you would like and ...
- Thu Dec 21, 2006 5:11 pm
- Forum: RTC
- Topic: Theron's Quest for RTC v0.01
- Replies: 30
- Views: 23627
Re: Theron's Quest for RTC v0.01
Have that trigger be operated by [EACH_DEAD_PARTY_MEMBER] and activate a relay with the condition CHARACTER = {identifyer of the Theron character} that activates the text (and a teleporter to push you back I assume.)
Thanks! I will have to try that out.
If you completed the game in the original ...
Thanks! I will have to try that out.
If you completed the game in the original ...
- Thu Dec 21, 2006 5:01 pm
- Forum: RTC
- Topic: Theron's Quest for RTC v0.01
- Replies: 30
- Views: 23627
- Thu Dec 21, 2006 7:48 am
- Forum: RTC
- Topic: Theron's Quest for RTC v0.01
- Replies: 30
- Views: 23627
Theron's Quest for RTC v0.01
Theron's Quest for RTC v0.01
BY:L!ghthouse
MERRY CHRISTMAS!!! Here is the community’s Christmas present from me!
Okay, I have worked on and off for several months on this project. I finally found some inspiration to finish when I started to read posts saying that others were working on Theron's ...
BY:L!ghthouse
MERRY CHRISTMAS!!! Here is the community’s Christmas present from me!
Okay, I have worked on and off for several months on this project. I finally found some inspiration to finish when I started to read posts saying that others were working on Theron's ...
- Wed Dec 20, 2006 1:45 am
- Forum: Other
- Topic: New DirectX9 DM clone - entombed
- Replies: 725
- Views: 271300
- Tue Dec 19, 2006 2:01 am
- Forum: RTC
- Topic: (RTC) Theron's Quest Remix Demo
- Replies: 6
- Views: 7909
- Sun Jun 18, 2006 5:42 pm
- Forum: RTC Editing
- Topic: Gender-specific equipment/items.
- Replies: 16
- Views: 4607
- Sat Jun 17, 2006 10:14 pm
- Forum: RTC General
- Topic: RTC V0.39 Dungeon Master II Demo
- Replies: 60
- Views: 20793
- Sat Jun 17, 2006 5:03 pm
- Forum: RTC General
- Topic: RTC V0.39 Dungeon Master II Demo
- Replies: 60
- Views: 20793
- Wed Jun 14, 2006 8:07 pm
- Forum: RTC Archive
- Topic: [Fixed for V0.40] Crash Copying Monsters with Items
- Replies: 3
- Views: 1898
- Wed Jun 14, 2006 4:12 pm
- Forum: RTC Utilities
- Topic: RTCWM - RTC Wallset Maker (current version 0.2)
- Replies: 137
- Views: 111593
1) Strange... I get the correct values in "custom.txt" when running RTCWM and just clicking on 'Generate RTC code' button. I can't find how you got these values :?
Hmm, I will try to get some time this afternoon or tomorrow to try to reproduce this. I just remember that when I plugged everything ...
Hmm, I will try to get some time this afternoon or tomorrow to try to reproduce this. I just remember that when I plugged everything ...
- Wed Jun 14, 2006 5:26 am
- Forum: RTC Archive
- Topic: [Fixed for V0.40] Bug with Ambient Music
- Replies: 5
- Views: 2421
- Wed Jun 14, 2006 1:02 am
- Forum: RTC Archive
- Topic: [Fixed for V0.40] Bug with Ambient Music
- Replies: 5
- Views: 2421
- Wed Jun 14, 2006 12:13 am
- Forum: RTC Utilities
- Topic: RTCWM - RTC Wallset Maker (current version 0.2)
- Replies: 137
- Views: 111593
- Tue Jun 13, 2006 11:38 pm
- Forum: RTC Archive
- Topic: [Fixed for V0.40] Bug with Ambient Music
- Replies: 5
- Views: 2421
[Fixed for V0.40] Bug with Ambient Music
I am trying to use .ogg files for some music. When I add them as AMBIENT_MUSIC, they play VERY low volume, almost like they are not fading in (though I have one freak .ogg file that plays fine). The .ogg files work as they should at full volume when I specify them as AMBIENT_SOUND.
Hope this helps ...
Hope this helps ...
- Tue Jun 13, 2006 6:37 pm
- Forum: RTC Archive
- Topic: [Fixed for V0.40] Crash Copying Monsters with Items
- Replies: 3
- Views: 1898
[Fixed for V0.40] Crash Copying Monsters with Items
The editor crashes when you try to copy and paste a monster that is carrying an item. When I check the txt file after trying to save it, the txt file uses the same item reference as the one it copied (making 2 items with the same reference and 2 monsters carrying the same referenced item).
- Tue Jun 13, 2006 4:57 pm
- Forum: RTC Utilities
- Topic: RTCWM - RTC Wallset Maker (current version 0.2)
- Replies: 137
- Views: 111593
- Tue Jun 13, 2006 4:08 am
- Forum: RTC Utilities
- Topic: RTCWM - RTC Wallset Maker (current version 0.2)
- Replies: 137
- Views: 111593
- Mon Jun 12, 2006 9:07 pm
- Forum: RTC Utilities
- Topic: RTCWM - RTC Wallset Maker (current version 0.2)
- Replies: 137
- Views: 111593
- Mon Jun 12, 2006 4:31 pm
- Forum: RTC Archive
- Topic: [Done for V0.40] Adding new levels above the current ones
- Replies: 8
- Views: 3309
- Mon Jun 12, 2006 4:56 am
- Forum: RTC Editing
- Topic: DM2 Demo - Question
- Replies: 1
- Views: 1376
- Mon Jun 12, 2006 4:47 am
- Forum: RTC Editing
- Topic: DM2 Demo - Question
- Replies: 1
- Views: 1376
DM2 Demo - Question
How does the engine tell the difference between normal DM, and DM2 elements such as resurect only characters?
Is this something that can be changed back and forth by a simple bullet? (if not, maye it should be...)
Is this something that can be changed back and forth by a simple bullet? (if not, maye it should be...)
- Mon Jun 12, 2006 3:09 am
- Forum: RTC Archive
- Topic: [Done for V0.40] Adding new levels above the current ones
- Replies: 8
- Views: 3309
[Done for V0.40] Adding new levels above the current ones
When you create a new level using the editor, you don't have the ability to create levels above the ones that you have already created. Could this feature be implemented in the editor for the next version?
- Sat Jun 10, 2006 8:46 pm
- Forum: RTC Archive
- Topic: [Fixed for V0.39] Master Key Dungeon Bitmaps
- Replies: 1
- Views: 1335
[Fixed for V0.39] Master Key Dungeon Bitmaps
I believe that the master key should be using the generic gold dungeon bitmaps instead of the generic iron ones.
- Tue Jun 06, 2006 6:10 am
- Forum: RTC Archive
- Topic: [Done for V0.47] Removing party members
- Replies: 10
- Views: 11129
- Mon Jun 05, 2006 2:39 am
- Forum: RTC Archive
- Topic: [Done for V0.39] Ambient Sound Fade Out when Deactivated
- Replies: 10
- Views: 3969
- Sun Jun 04, 2006 5:00 pm
- Forum: RTC Archive
- Topic: [Done for V0.39] Left and Right Bitmaps for Wallitems
- Replies: 1
- Views: 1300
[Done for V0.39] Left and Right Bitmaps for Wallitems
There are some wall items that I am trying to add to DM2 Alpha that use different bitmaps for both the left and right side views instead of the single side view (obelisk, town signs, ect.). Is this something that we can have added to the engine for v0.39?
- Mon May 29, 2006 4:33 pm
- Forum: RTC
- Topic: DM2 with RTC [Done for version...something or other]
- Replies: 37
- Views: 10427
Thanks! See my post about a new "Ambient Music" object. This will really help me in the next version!
http://www.dungeon-master.com/forum/vie ... hp?t=25609
http://www.dungeon-master.com/forum/vie ... hp?t=25609