http://linflasdm.blogspot.com/2008/02/r ... maker.html

[Old post following]
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Hey guys, here's the first screenshot of the tool i'm working on ! It should be able to extract/save masked bitmaps with pink from a 3D scene that looks like DM perspective. At the same time, it should generate a correct RTC text file code for each bitmap... WM means "Wallset Maker" but it should be able to generate stairs, pits and probably alcoves and more wallitems.
It's written in Blitz 3D, which means old 3D rendering but quite enough to generate small bitmaps imho, and i'm definitely not a coder at all ! and I learn Blitz3D at the same time...
What it can do actually is quite limited :
- move/scale default objects i defined (walls, floors, ramps, stairs and door frames)
- load and assign a texture for an object, scale and position it
- pick a mask from a "masks" directory and position it on the screen, but no grabbing feature yet
- change fog distance
Here's a screenshot from Sukumvit's Labyrinth with a new complete wallset : i did several captures from RTCWM and used original RTC bitmaps for masks. There's some small additional photoshop work on them (noise and contrast).
I need some feedback on this, to know if i'm going wrong or not ! All comments welcome
