I'm not sure if I'm doing this wrong, or if it's buggy, so will explain to see if others have solved this or experience the same problem.
I want the second character in the party to say something. I obviously don't know in advance who the character is, so I can't match a TRIGGERING CHARACTER by name. So I do this instead:
1) Floortrigger set to EACH_LIVING_PARTY_MEMBER, triggers a relay (#2)
2) Relay with condition TRIGGERING (MEMBER) = 2 -- set to activate a wall text
I have three people in the party, but I step on the trigger and nothing happens. This seems pretty basic to me. Have I got the logic wrong or does the TRIGGERING MEMBER parameter simply not work?
Triggering member number?
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- Gambit37
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Re: Triggering member number?
Aha, fixed it. I had the floor trigger set to DISABLE SELF. Clearly when using EACH_LIVING_PARTY_MEMBER, you can't use DISABLE_SELF as it switches off the trigger after matching the first party member. An interesting "gotcha" to be aware of!
Re: Triggering member number?
Thanks that helped solve one of my problems too, but I wanted a text from a particular party member, I was wondering it only worked some of the times.
It's not a bug in the program, I've just gone and done something weird.