[RTC] Tower of Champions HINTS & HELP *SPOILERS*

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PaulH
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Re: HINTS & HELP: [RTC] Tower of Champions *SPOILERS*

Post by PaulH »

Would 2.0 be a better bet? I don't mind restarting as I can quickly do areas I missed. But I need a guarantee it won't freeze!
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Re: HINTS & HELP: [RTC] Tower of Champions *SPOILERS*

Post by beowuuf »

I think everyone else is getting on ok with 2.0. I guess you are so close to the end that Adamski's warning to me must apply to you?
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Adamski
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Re: HINTS & HELP: [RTC] Tower of Champions *SPOILERS*

Post by Adamski »

I've finished many times the game (1.0 and 2.0) without any crash; but I didn't use to break all the barrels, boxes and other objects. I don't want you play a game for a lot of hours and, at the end, it freeze. I must have the absolute certainty that the game won't freeze. What can I do?
It's my idea: stop playing! I will test the current version breaking everything, starting all the monster generators, activating all the knife-dart-star shooters ecc...
I'll remove other items (for example the tombstones will release only a stone instead 3 or 4, the same the tables and the barrels) and next sunday I'll put a link for a new version (3.0?)
Do you agree? I'd like also to change something according your opinions, so tell me what should be modify.
Thanks and sorry again

PaulH, I don't have the tools to find out what is the real problem. Maybe George Gilbert has the answer.
Please, tell me in pm where have you got to inside the tower.
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PaulH
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Re: HINTS & HELP: [RTC] Tower of Champions *SPOILERS*

Post by PaulH »

Well I am at the same place as before -
Spoiler
the stairs labyrinth
, but have exited to complete some other areas I have missed.

I admit I have bashed pretty much everything that can be bashed, but that is the nature of an explorer ;-)

I agree that you could use less items when things are destroyed, or even just less items full stop in places.

Noticed a bug in the shops - when I get the merchant to change the coins and gems, he doesn't do it with green gems, they just build up.

There is not much I would change - sure, we all have our personal preferences, but for the most things are well balanced. I might change a couple of the illusionary walls to buttons to make searching easier as
Spoiler
the gold key door in the sewer was hard to find! Similarly one of the keys to the well of fortune
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Adamski
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Re: HINTS & HELP: [RTC] Tower of Champions *SPOILERS*

Post by Adamski »

Ok Paul. My desire is that this game grows up with the contribution of all the players. It mustn't be the "Adamski's game" but a game of the whole forum.
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PaulH
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Re: HINTS & HELP: [RTC] Tower of Champions *SPOILERS*

Post by PaulH »

But yeah, I am happy to wait a while.

You could have the knights not drop any armour or swords - no one bothers with that stuff, nor worm rounds really.

It would be nice for George to have a look just what has been achieved with his engine and possibly make the item count larger.
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Re: HINTS & HELP: [RTC] Tower of Champions *SPOILERS*

Post by Adamski »

There are many unknown aspects of the engine. For example I don't know if the number of the objects available in a shop is relevant for the total count of the items; or if a trigger (or relay) with many targets is "heavier" than one with only a target. The only thing I know well is that at the start of the game there is room for about 700 new items.
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Re: HINTS & HELP: [RTC] Tower of Champions *SPOILERS*

Post by Gambit37 »

The item limit in RTC is supposedly hundreds of thousands, but it seems as though Adamski hasn't used anywhere that many. But yes, no-one can help really except GG. Perhaps there is some other problem not related to the number of items, but the *type* of items. I've noticed that RTC doesn't seem to like lots of triggers doing lots of different things at the same time... and if you've setup any permanent looping relay systems, that ALWAYS kills performance in my experience.
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Re: HINTS & HELP: [RTC] Tower of Champions *SPOILERS*

Post by Adamski »

The most of the looping relays are non permanent. I should invent a mechanism to destroy items during the game, for example no more necessary triggers or relays.
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Re: HINTS & HELP: [RTC] Tower of Champions *SPOILERS*

Post by Adamski »

I'd like to submit this issue to GG, but I saw last time George wrote a post was October. Is it better to open a new thread on RTC Editing or send him an email?
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PaulH
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Re: HINTS & HELP: [RTC] Tower of Champions *SPOILERS*

Post by PaulH »

I'd do both. He is a busy chap, but I am sure would be a happy chap when he sees your work.
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Re: HINTS & HELP: [RTC] Tower of Champions *SPOILERS*

Post by beowuuf »

He has been seen lurking from time to time (one time was very, very recent) so I would just open a new thread and post it there, so he can review it when he has the time. E-mails can get buried, the bugs forum is forever :D
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Re: HINTS & HELP: [RTC] Tower of Champions *SPOILERS*

Post by Gambit37 »

Adamski wrote:Look for
Spoiler
the biggest tomb.
Doh! How on earth did I miss that, lol! Thanks :-)
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Re: HINTS & HELP: [RTC] Tower of Champions *SPOILERS*

Post by Adamski »

Gambit, It's a risk keeping playing, also with the 2.0 because I cannot warrant it is a freeze-free version, even if I've finished 2 times. Next version needs a hard test.
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Re: HINTS & HELP: [RTC] Tower of Champions *SPOILERS*

Post by Gambit37 »

Nooooooooooo. Don't say that. I'm really enjoying it, I would hate to have to restart... :(
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Adamski
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Re: HINTS & HELP: [RTC] Tower of Champions *SPOILERS*

Post by Adamski »

Unluckily it is the truth :( I was sure of the 1.0 stability, finished without errors, but PaulH's game freezed... The probability of a freeze game with the 2.0 exists because I haven't done any stress test. It is in progress and requires a lot of time.
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Re: HINTS & HELP: [RTC] Tower of Champions *SPOILERS*

Post by Lai »

Adamski wrote: ...
Lai:
Spoiler
the 4 leaf clover is not so important
, but if you want it, look for an
Spoiler
area with a lot of wet tiles and grass
.
...
hmh, only places i know (with this character) where at the priest guild, but i think i have all of them tested yet
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Re: HINTS & HELP: [RTC] Tower of Champions *SPOILERS*

Post by Lai »

i am now enter the tower and pick up a full party.
i have killt the giggler in the wax museum, but dont know how way to kill the archer and the armoured men
i noticed the armoured men
Spoiler
doing someone if he are in a poison cloud, but it seems not to damage him
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Re: HINTS & HELP: [RTC] Tower of Champions *SPOILERS*

Post by Adamski »

i noticed the armoured men
Spoiler
doing someone if he are in a poison cloud, but it seems not to damage him
Lai, good comment, but that is not sufficient.
Spoiler
Look for "somebody" can help you.
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Re: HINTS & HELP: [RTC] Tower of Champions *SPOILERS*

Post by Lai »

Adamski wrote:
i noticed the armoured men
Spoiler
doing someone if he are in a poison cloud, but it seems not to damage him
Lai, good comment, but that is not sufficient.
Spoiler
Look for "somebody" can help you.
yes, i take the archer to attack the armoured men, but it seems he dont take damage...i also do very many items doing this
hehe
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Adamski
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Re: HINTS & HELP: [RTC] Tower of Champions *SPOILERS*

Post by Adamski »

Lai, don't create too many arrow with the archer paint! If you have done, sell them. Remeber, with too many items the game could crash.
Spoiler
A paint without arrows but with spells
doesn't create this problem...
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Re: HINTS & HELP: [RTC] Tower of Champions *SPOILERS*

Post by Lai »

i take a save before and then take the
Spoiler
mage
..
:)

hmh...what i have to do with the waxmen?
hmhhhhhhhhhhh
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Re: HINTS & HELP: [RTC] Tower of Champions *SPOILERS*

Post by Adamski »

It's easy, easier than with the armourman.
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Re: HINTS & HELP: [RTC] Tower of Champions *SPOILERS*

Post by Lai »

cause i think all of them need their own way to kill, i look if i could let him go between the door, but he do not want that
hehe
spells&weapon seems not to work,
Spoiler
also to burn with torch


ah, its soemthing about the
Spoiler
fireplace
Last edited by Lai on Thu Dec 03, 2009 7:40 pm, edited 1 time in total.
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Re: HINTS & HELP: [RTC] Tower of Champions *SPOILERS*

Post by Lai »

the sun orb ...does it have something to to with the
Spoiler
sun crest
?
at this place i could here thunderstorm

edit:
also i wonder if it have something to say that some of the picture background are black
hmh
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Adamski
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Re: HINTS & HELP: [RTC] Tower of Champions *SPOILERS*

Post by Adamski »

the scroll has another meaning...
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Re: HINTS & HELP: [RTC] Tower of Champions *SPOILERS*

Post by Lai »

what about this ghost...
is he killable?
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Re: HINTS & HELP: [RTC] Tower of Champions *SPOILERS*

Post by Adamski »

In the cellar?
Spoiler
Yes, look for the appropriate weapon
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Re: HINTS & HELP: [RTC] Tower of Champions *SPOILERS*

Post by Lai »

Adamski wrote:In the cellar?
Spoiler
Yes, look for the appropriate weapon
hmh...where is it? im realy annoyed hehe
first i thought its the
Spoiler
ful bomb
oh...
could it be that if i die with the phantom key in hand it will be lost?
:(
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Adamski
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Re: HINTS & HELP: [RTC] Tower of Champions *SPOILERS*

Post by Adamski »

The phantom must annoy you! It's the reason of his existence... :twisted:
What is the
Spoiler
weapon? Have you ever played DM?
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