In this old post I wrote about a problem:
http://www.dungeon-master.com/forum/vie ... 415#p88415
I thought I had found a solution splitting the dungeon in 2 parts and removing a lot of objects. But sometimes the game crashes, perhaps when the number of new items becomes more bigger than the number of destroyed ones. I noticed that in the editor I can put other ~700 new objects. In my opinion there could be a different reason, maybe (as Gambit said) the problem is the type of object and its "working load" (for example a relay with many targets should be counted as more than 1 item).
George, could you solve this issue? I wouldn't like to lose my work (2 years) Thanks a lot.
Number of objects and game freeze (RTC 0.49)
Moderator: George Gilbert
Forum rules
Please read the Forum rules and policies before posting. You may
to help finance the hosting costs of this forum.
Please read the Forum rules and policies before posting. You may
