Version: 1 for RTC V0.49
Platform: RTC
Author: Zed5Duke
Date published: 2009, November 27
Date last updated: 2009, December 14
Story:
Find all of the treasures which lie somewhere within the labyrinth.
Notes:
There are a few new inventions
Levels: 20 , Gfx: DM1 , Few new inventions, Difficulty: medium
I made it in one day and its that advancement as possible in such time.
Download:
Download this dungeon from this Shared OneDrive (in the 'Custom Dungeons' folder)
[Custom dungeon] Craftsman [RTC] [Zed5Duke]
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Re: [RTC] Craftsman
I gave it a try and got stuck shortly after the start - in the place with a cheese and a button behind a pit and an antman behind a door (bars). I've pushed some buttons bellow and revealed some secrets, but I still can't close the pit or open the door.
EDIT: OK, ignore me, just found the way.
EDIT: OK, ignore me, just found the way.
Finally playing and immensely enjoying the awesome Thimbleweed Park-a-reno!
Re: [RTC] Craftsman
OK - finished!
Finished in 2 hours and 43 minutes, with 75 kg of gold, several dozens of coins, several dozens of food items and 4 flasks of water.
Zed, first of all, thank you for the dungeon! It was nice for one Friday evening.
However, I must say that this is getting extremely repetitive. All the levels are the same, sometimes the design gets a bit confusing, but because you have a map, it's just monotonous. Each level is more or less separated, too small and (with the map) everything is predictible and obvious. Fights, again, are unbalanced - too hard at the beginning, but from level ca 5 easy - especially once you find the rapier. And, there was some problem withat the end - he was very weak. I was cornered by him by a coincidence, but he was almost unable to hurt me.
The whole game is relatively simple and easy (I got stuck only at the beginning - see above - and only because my stupidity).
I think you should learn from our constructive criticism, Zed (see posts at your previous dungeons). You should try to connect your (very good) ideas and puzzles into a larger dungeon, with larger levels, give it a good story, and better balance.
I know that you have a lot of excellent ideas and very good skills in dungeon building! But in this way, I'm afraid that the people will stop playing your dungeons, they won't enjoy them, everyone will just play Tower of Champions... But I know that you can improve it! Yes, you can!
Finished in 2 hours and 43 minutes, with 75 kg of gold, several dozens of coins, several dozens of food items and 4 flasks of water.
Zed, first of all, thank you for the dungeon! It was nice for one Friday evening.
However, I must say that this is getting extremely repetitive. All the levels are the same, sometimes the design gets a bit confusing, but because you have a map, it's just monotonous. Each level is more or less separated, too small and (with the map) everything is predictible and obvious. Fights, again, are unbalanced - too hard at the beginning, but from level ca 5 easy - especially once you find the rapier. And, there was some problem with
Spoiler
the dragon
The whole game is relatively simple and easy (I got stuck only at the beginning - see above - and only because my stupidity).
I think you should learn from our constructive criticism, Zed (see posts at your previous dungeons). You should try to connect your (very good) ideas and puzzles into a larger dungeon, with larger levels, give it a good story, and better balance.
I know that you have a lot of excellent ideas and very good skills in dungeon building! But in this way, I'm afraid that the people will stop playing your dungeons, they won't enjoy them, everyone will just play Tower of Champions... But I know that you can improve it! Yes, you can!
Finally playing and immensely enjoying the awesome Thimbleweed Park-a-reno!
Re: [RTC] Craftsman
thank you zed for your Dungeon I is to finish it was well
My dungeon ==> http://www.dungeon-master.com/forum/vie ... 694#p96694
Re: [RTC] Craftsman
Already am begin such project, and progress is maybe 30% I think its 5x better from my previously Dragon Tomb, because LOT of new graphics and totally new ideas never seen in RTC dungeons. Am not sure when it will be complete, probably weeks, month or around it.You should try to connect your (very good) ideas and puzzles into a larger dungeon, with larger levels, give it a good story, and better balance.
Re: [RTC] Craftsman
thank you very much zed
My dungeon ==> http://www.dungeon-master.com/forum/vie ... 694#p96694