Ok, just to remind everyone game restarts on Monday! Blow the cobwebs out those of you who have been doing the Christmas/New Year's thing. I think everyone's kept their hand in but most people have dropped out for a time (me included, I think Ameena's the only one constantly here), and more importantly the timing has stretched without game timing having gone past.
So just to remind everyone what's going on and what's unresolved:
- your captured soldier has mentioned a mage and a priest might hold Farel's squire and Westian's lost cleric respectively. Farel may well decide not to find the closest exit anymore, and wish to go find this mage, the one you were going to be taken to.
- many poeple are still injured, though stable. Westian should be able to start healing people, though he has already given away an UM potion, and Aurek should have a LO potion available. Falkor has magic again, and the magicusers should keep regenerating spells at a rate of 5 - 15 minutes depending on their actions.
- you have a couple of items you have grabbed - flasks, armour, and that necklace of the soldier's.
- Farel did mention he had kept something for Aurek, and has givne the pakc to Aurek. Something Westian and Falkor might be interested in
- Westian and Aurek should be able to mutually learn a few spells from each other - the shield spell and the stamina potion.
- Falkor's being a little bit quiet as he's going through a mini nervous breakdown

- the party have pretty much managed to connect the dots to their past lives and connection to each other, if not what then happened to them when they first came to the mountain
- Westian has asked a few questions of each character - if Aurek is Westian's protection, and what Falkor knows of Gholst
- Aurek has asked everyone of their tactical abilities
I think that's it for what's been going on. Plot wise, you decided to rest for a moment then choose where you were going. Not sure if you were geared up to go along with Farel on the King's path or not, but now the gentle push may well be to seek out the mage. Certainly plot wise this would be an interesting way to go. The question is, which way will the party
actually decide to go
