He got blown clear when the door energised.ian_scho wrote:Q: How did the gnome get knocked prone?
Nothing yet, technically speaking (and just like I did with Haynuus) Brighteyes and Falkor now act at the very start of the round, instead of the very end of the previous round. So technically speaking, everything you guys are about to do will happen afterQ: What did he do last turn?
Sorry, just wanted to move the narrative forward rather than leave it hanging without money's post. The idea was that there was nothing you could do with the door last round that would have instantly switched it off anyway, it would still have needed two rounds of actions. Depending on your actions this round, I'll double up the effects to bring you back to where you should be.
If that wasn't the case, I would have had Brighteyes acting or delayed the game for money's action over the weekend.
So yeah, sorry as it leaves you guys who posted last round posting blind this round - just like the heat of combat though!
The last Haynuus saw of it, it and the key were still glowing. He would be acting in parallel with whatevr actually happens to it anyway - who knows, possibly something explosive.Q: In all of the confusion, what's the door 'doing'?
[/quote]If I can't see any progression with the door open, this is the only easy chance in getting the half-orc to one of the alcoves.
Even moving a few fighters in line with 'Q' row would be an idea, so as to form a defence along with the golemHaynuus to Q3, for example.
Westian could give some aid to Aurek, Aurek could give some aid to that last undead
Suggestions?
I had Farel act to protect Aurek simply because the paladin's situation was obviously dire. With the new threat behind them, and the only original undead slowed and almost dead now, Farel will happily run to the alternate alcove or form up a defensive line as Haynuus urges.
So just give the word, Ian
