The moment Falkor activates the cloak, everything blurs and the colours mute to a gray. The lack of any noise whatsoever, after the subtle noises of Soorec's room, is the most disorienting aspect of the swap. It takes a moment for Falkor to realse the noises as still present, but heard as if from a distance away, and through a cotton wool ear plug.
It is very strange when Ameena and Haynuus start bustling around. It's an unpleasant non-sensation when Ameena walks through Falkor, and downright unpleasant when Haynuus walks right through Falkor and Falkor's vision is darkened for a moment. This is probably for the best, Haynuus is ugly enough on the outside.
The odd short blobby figure that can only be Soorec seems to be pointing alot. Sudden'y there are odd flashes of light. Falkor realises the little gnome is firing spells. Although the magical energy of the spells and material components are not of much concern, the physical components of a fireball - as much as the the explosion gives - can be felt even of the ethereal plane.
Roll a relfexes save. You might take 2 damage if you fail (force component of a fireball) but otherwise are immune. Sadly, only force effects from the material plane travel. Using a fireball in the ethereal plane does nothing. Otherwise, your spells work normally attacking anything on the ethereal plane.
Is is only when Falkor moves he feels the odd resistance to his movements from the strange fogy nothing of this place. And yet, he also recognises that friction seems to be his only impediment - the sensation of weight has gone.
Welcome to the ethereal plane! Feel free to walk or float where you like,. Note that while you go through anything, you are blinded. Note that some physical components of magical forces can affect you. However, normal creatures can't see nor touch you. And all the vaguely visible aspects of the material plane still block LoS until you go through them. Your vision and hearing are limited to 60 foot, and the material plane will seem very fuzzy, and the noises very quiet. You might require a good perception roll to hear or see things without coming back. Technically your tranfer from place to place will be a move action, though you can combine it with a movement. You have @10 minutes game time total in the ethereal plane - use it wisely!
Anyway, that's the boring stuff out of the way - what do you want to do?
