
16 years ago I was creating Doom maps and loving it. 13 years ago I was creating Duke Nukem 3D maps and loving that. Since then I've done no map making, but have tinkered with modding other games. I've always loved "game space" creation and really felt it was something I could pursue (I think I should originally have trained to be an architect!)
Let's say I want I to become a level designer. I'm nearly 38. Given that my game modding skills are currently zero and I have little or no 3D experience, I realise that I would need to spend a few years skilling up; assuming that I'm already not too old!
So what would be the best way of getting the skills required to become a level designer? How long would it take do you think to learn all the current required skills? 3 years? 5 years? More? What game engines and software should I learn? Is it even realistic to consider it at this point in my life?