I'm loving the new distort effects, Water and static are great. I don't know how to properly use the colorfade though? Can you let us know any parameters here?
I love the underwater effect, it looks very cool -- would it be possible to have a parameter for controlling the amount of "squiggle"?
dsb_viewport_distort()
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Re: dsb_viewport_distort()
Colorfade simply gradually fades each pixel from its old value to the new value. Flying objects have a sort of fake motion blur and if you walk around it has a sort of dream/acid-trip like quality to it.
No parameters yet, but the possibility is definitely open-- such as, like you say, controlling the amount of "squiggle." I'll look into this.
No parameters yet, but the possibility is definitely open-- such as, like you say, controlling the amount of "squiggle." I'll look into this.
