(fixed) dsb_level_tint
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- Gambit37
- Should eat more pies
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(fixed) dsb_level_tint
Where should I put dsb_level_tint commands? If I put them in the dungeon.lua, they are deleted next time I save. And they don't work if I put them in startup.lua. Am confused...
- Sophia
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Re: (fixed) dsb_level_tint
I somehow broke this.
It'll be fixed in 0.52. Then you can just put them in dungeon.lua and it will remember and save them.
(Eventually there might be a way to edit that in the ESB GUI, but don't hold your breath...)
It'll be fixed in 0.52. Then you can just put them in dungeon.lua and it will remember and save them.
(Eventually there might be a way to edit that in the ESB GUI, but don't hold your breath...)