What value do you recommend for the fire_power exvar?
Will setting this in ESB also affect current savegames?
Cumulating damage if you get hit by 2 fireballs makes sense - however, having a damage of 70 displayed if you run into a wall some 15 or 20 times looks a bit strange tome, so I gonna switch this feature off.
YaIr - interesting. I never knew that YaIr also absorbs some fire damage, I always assumed that only FulBroNeta would do this.
OhVen - Also Interesting - I always assumed that power level was the main factor for duration.
JoW-teleporters - I don't understand all those giggler stuff either - I hope that some solution can be found anyway, since the JoW is an important central part of the game.
Other CSB riddles - well, even if they are low on the priority list, it'd be good to insert just a couple of workarounds that return the game into a solvable state. Like just inserting a turquoise key on the floor and so on (I'll do that for my DSB here now, but the download should get some basic fixes too. Should I manage to get my game into a state you can play at least through I'll upload it of course).
EDIT: Hmm, the said mummy generator says "0 hp". Maybe changing that to a positive value will help. EDIT Doesn't seem to change anything. Any idea why it isn't producing mummies?
EDIT2: How do I transfer the turquoise key from the non-functional shooter to somewhere else?
EDIT3: A sound volume control ingame like in RTC would be handy.
EDIT4: The coin shop before the DDD doesn't seem to work.
EDIT5: Once past the Neta poison shooter ring, returning there ans stepping unto a trigger gets a lua error message above the champion names.
EDIT6: Crash (near the dexhelm): ERROR: "Monster's can't agree who is boss. This is more than likely a bug in DSB. See log.txt for details"
LUA ERROR: base/triggers.lua:886: Invalid instance 1834
LUA ERROR: base/triggers.lua:864: Invalid instance 1834
LUA ERROR: base/triggers.lua:864: Invalid instance 1834
LUA ERROR: base/triggers.lua:864: Invalid instance 1834
LUA ERROR: base/triggers.lua:864: Invalid instance 1834
LUA ERROR: base/triggers.lua:886: Invalid instance 1834
AI: Boss 2888 thinks 2899 is boss!
AI: 2899 thinks 2899 is boss
Error: Monsters can't agree who is boss.
This is more than likely a bug in DSB.
Creepy - AI that THINKS it is boss ...
EDIT7: When trying to open the onyx lock near the dexhelm: CRASH

PROGRAM CRASH!
Location: 8 30 15
Reason: Segmentation Fault
Stack Dump:
DSBmain
DSBgameloop
got_mouseclick
objinst_click
EDIT8: Due to the half-functioning JoW I currently can't access a major part of Ros (cloak of night).
EDIT9: Another door that should be blastable: Enc. z06/x23/y20
EDIT10: The fireball trap guarding the green gem in the Ros scorpion cage (neat "Death Row") doesn't work (lua error message). The shooter fires, but the first spinner is off so the fireballs harmlessly hit a wall.
EDIT11: Don't have the lockpicks yet. Can't use regular keys to operate the secret lock linking the Ros scorpion cage's green gem room with the starting room. I don't know whether it's supposed to be lockpick-only or should be operable by iron keys too.
Parting is all we know from Heaven, and all we need of hell.