Postby Ouch! » 6-Aug-12 14:22
I'm surprised that you can get all RA keys without hint.
Visiting every places and making maps that shows all you can access is a great helper.
I found the last two Ra keys pretty difficult.
One of them is in a place I did not have on my maps. Because it was the only un-mapped area, the Ra Key had to be there.
The second part of the teleporter maze is pretty difficult. Impossible by going randomly but there is a way to solve it.
I was ready for nastier tricks.
For instance, a key that you cannot directly access because of hidden teleporters, only accessible from above climbing down a pit.
In CSB you have places only accessible from above with a pit. The prison or death row in CSB.
As I said before. Your dungeon is very logical. I think we share the same logic.

"You can be on the right track and still get hit by a train!" Alfred E. Neuman