[DSB] Unintended Heroism
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[DSB] Unintended Heroism
Hello !
Here is my first attempt at a custom dungeon, for DSB.
A few notes (27/08) :
-The dungeon is rather linear, and is 13 levels deep. You may, however, want to explore a bit, as there are quite a few hidden places. There are two distincts endings.
-Most of bugs should be fixed by now. The thread is now full of hints/spoilers, if you feel lost.
-Some fights may be hard, although I made some balance fixes. The best advise would be to build a robust team (not focusing only on magic), or a really polyvalent solo character.
-Pardon my approximate English, both for in-game texts, and in dm.com forums.
Download this dungeon from this Shared OneDrive (in the 'Custom Dungeons' folder)
The DSB download forum link : http://www.dungeon-master.com/forum/vie ... 53&t=26508
Many thanks to Sophia for the daily support provided. You're the best !
Here is my first attempt at a custom dungeon, for DSB.
A few notes (27/08) :
-The dungeon is rather linear, and is 13 levels deep. You may, however, want to explore a bit, as there are quite a few hidden places. There are two distincts endings.
-Most of bugs should be fixed by now. The thread is now full of hints/spoilers, if you feel lost.
-Some fights may be hard, although I made some balance fixes. The best advise would be to build a robust team (not focusing only on magic), or a really polyvalent solo character.
-Pardon my approximate English, both for in-game texts, and in dm.com forums.
Download this dungeon from this Shared OneDrive (in the 'Custom Dungeons' folder)
The DSB download forum link : http://www.dungeon-master.com/forum/vie ... 53&t=26508
Many thanks to Sophia for the daily support provided. You're the best !
Last edited by Sasha on Mon Aug 27, 2012 8:22 pm, edited 10 times in total.
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Re: [DSB] Unintended Heroism
The website for this game link has been blocked by Virgin Media as a dangerous page. Is there any chance of it being hosted on the forum please.
Re: [DSB] Unintended Heroism
Sorry about the hosting issue, I didn't know any better (or safer) hosting place .
Anyway, thanks beowuuf for quickly solving it !
Anyway, thanks beowuuf for quickly solving it !
Re: [DSB] Unintended Heroism
I try to catch new dungeon stuff and put them on to the dungeon list and host the files on DM.com, so no problem! Nice to see a DSB dungeon come out
Re: [DSB] Unintended Heroism
That's a good thing, I don't have to worry about the original link to get dead, now. Actually we could just remove my original link to replace it with yours. There are still a few think i'd have liked to add in the dungeon (like banters for each recruitable npc for example, and other time-consuming things) , but i'll probably do this as a "massive" upgrade so you don't have to update the link every two days .
EDIT : By the way, the DM/CSB ports for DSB links are dead (well not the thread links, but the actual files links). I'd have loved to get them at some point, as an example-provider for DSB/ESB mechanisms !
EDIT 2 : Woops, I forgot to remove a test savegame in the archive. Sorry about that, you can override it. (original link updated)
Well DSB/ESB seemed to be the most promising tools, I certainly do not regret my choice !beowuuf wrote:Nice to see a DSB dungeon come out
EDIT : By the way, the DM/CSB ports for DSB links are dead (well not the thread links, but the actual files links). I'd have loved to get them at some point, as an example-provider for DSB/ESB mechanisms !
EDIT 2 : Woops, I forgot to remove a test savegame in the archive. Sorry about that, you can override it. (original link updated)
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Re: [DSB] Unintended Heroism
Is anyone else playing this? I have had 2 crashes already when I used the dagger and thats right at the beginning.
Error message:
Lua Function STAB c:\dsb\unintentional/methods.lua: attempt to call global 'dsb_get lastmethod' (a nil value)
Error message:
Lua Function STAB c:\dsb\unintentional/methods.lua: attempt to call global 'dsb_get lastmethod' (a nil value)
Re: [DSB] Unintended Heroism
Hello the master.
Are you using the latest DSB version ? As mentioned in the patchnote :
Be sure to run the dungeon with DSB 0.53 . ( Here )
If you are already doing so, maybe Sophia could give a bit of advice here .
Are you using the latest DSB version ? As mentioned in the patchnote :
This may be causing your crashes (anyway, i can not reproduce the bugs with the files posted here).- Added dsb_set_lastmethod and renamed dsb_lastmethod to dsb_get_lastmethod
Be sure to run the dungeon with DSB 0.53 . ( Here )
If you are already doing so, maybe Sophia could give a bit of advice here .
Re: [DSB] Unintended Heroism
Congratulations on releasing your first dungeon, Sasha. I'm looking forward to playing it as soon as I find some time!
Finally playing and immensely enjoying the awesome Thimbleweed Park-a-reno!
Re: [DSB] Unintended Heroism
Thank you ! Given your avatar and location, I predict that a few tiny details in these depths could make you smile .Jan wrote:Congratulations on releasing your first dungeon, Sasha. I'm looking forward to playing it as soon as I find some time!
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Re: [DSB] Unintended Heroism
Thanks Sasha problem solved. How do you get it to run in full screen though?
Re: [DSB] Unintended Heroism
In dsb.ini set Windowed = 0 (original Windowed = 1). But I run it in a window because it somehow "argues" with my graphic card in fullscreen and generally doesn't look too good on my wiiiiiiide monitor.
Finally playing and immensely enjoying the awesome Thimbleweed Park-a-reno!
Re: [DSB] Unintended Heroism
You can set it up in DSB itself aswell : ingame, press escape, enter, => go fullscreen (you can also remap your keyboard settings in that menu).
Re: [DSB] Unintended Heroism
So I started, the game looks great so far, the self-mumbling is funny, the whole game looks a bit "relaxed" and it's exactly what I enjoy. I just have problems with low stamina, I lose it very fast and when I sleep it drops even more to almost a zero and then starts regenerating fast. I hope that improves later in the game as I gain more levels.
Finally playing and immensely enjoying the awesome Thimbleweed Park-a-reno!
Re: [DSB] Unintended Heroism
Yep i noticed that issue too ! With a few ninja /warrior levels it gets better i think . This is probably caused by the base high wisdom / mana of the main char .
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Re: [DSB] Unintended Heroism
That Sasha cant half eat a lot especially when doing spells. Hope that doesn't emulate you in real life!
Re: [DSB] Unintended Heroism
Eh eh. however, you probably will not miss food or drink. There are plenty, even too much if playing with only one or two chars. Finding flasks shouldn't be a problem too, spamming YA potions will both solve the stamina problem, and make you a better priest ( by the way, you may want to have at least one "all around" character, as specific items that you may find would be really nice in a balanced character's hand) .
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Re: [DSB] Unintended Heroism
I am progressing well and have reached a point where you need 4 keys. I have 3 of the keys but am stuck on the bit where you have 4 columns of alcoves numbered 1 - 9. In the room before that there are 4 scrolls in alcoves each with a flask. Can you give me a hint as to what is required here please.
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Re: [DSB] Unintended Heroism
<.<
>.>
hey.. am I dreaming or isn't it the first DSB custom dungeon ever released ?!
>.>
hey.. am I dreaming or isn't it the first DSB custom dungeon ever released ?!
"The only way out is another way in." Try Sukumvit's Labyrinth II
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Re: [DSB] Unintended Heroism
For sure, but it's ... random and from a "co-developer" of DSB
"The only way out is another way in." Try Sukumvit's Labyrinth II
Re: [DSB] Unintended Heroism
Lol, fair enough, the first stand alone custom dungeon for DSB! Yay! Long may the streak continue!
Re: [DSB] Unintended Heroism
Each scroll mentions what is needed in the right alcove of each column. The point is, finding the right numberthe master wrote:I am progressing well and have reached a point where you need 4 keys. I have 3 of the keys but am stuck on the bit where you have 4 columns of alcoves numbered 1 - 9. In the room before that there are 4 scrolls in alcoves each with a flask. Can you give me a hint as to what is required here please.
Spoiler
(basically, you find the right combination, then put the right items, in the right alcoves, in the right column)
There are a few hints given about this number in this room (one is free, right at the entrance,
Spoiler
another appears only if you solved a puzzle "the right way" at the first levels of the dungeon.
Spoiler
- although if you don't need it, don't spend it, you may want to keep those coins.
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Re: [DSB] Unintended Heroism
Thanks Sasha I had worked it out before you posted the answer, but your reply will help someone else that gets stuck there.
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Re: [DSB] Unintended Heroism
I am now in a room with loads of antmen and Oitu. You cannot use spells in here and as soon as you step into the room there is no way out (as far as I can see). It is moreorless impossible to survive for more than a couple of seconds as you are surrounded. Is there a switch in here to open the door or a false wall I need to find?
Re: [DSB] Unintended Heroism
There are a couple of ways to get you out of here.the master wrote:I am now in a room with loads of antmen and Oitu. You cannot use spells in here and as soon as you step into the room there is no way out (as far as I can see). It is moreorless impossible to survive for more than a couple of seconds as you are surrounded. Is there a switch in here to open the door or a false wall I need to find?
a)
Spoiler
you can actually cast spells in this rooms, although it drains mana a lot (you cannot shoot spells from the outside, but you can while you are inside). You can then prepare your spells before (either fireballs for destruction, or oh ven for dealing with surrounding), and, maybe the more important, cast a high level party shield spell before entering the room (magic shields - physical, fire, magical- will be your best friends ), and preparing vi potions (you can pick the four flask of the phi riddle room after you got the key).
Spoiler
The door (EDIT : the door located at the opposite side of the room !) is actually breakable with weapons methods that usually do it (a weak chop will do it) . The Oitu actually just drops an axe, if you haven't found a "door-breaking' weapon before. So, you could just rush to the door, and blast it.
Spoiler
On a test-play i made, i managed to clear the room with the advises i gave you above, with a bit of hit and run, first dealing with antmen, then finishing with the Oitu.
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Re: [DSB] Unintended Heroism
There is a iron grid gate by wall text Wizards Essence. Can't see how to open it? There is an alcove but don't know what to put in it.
Re: [DSB] Unintended Heroism
Nice to hear ! By the way, did you enjoy the "new chapter" ambient sound ?Jan wrote:So I started, the game looks great so far, the self-mumbling is funny, the whole game looks a bit "relaxed" and it's exactly what I enjoy.
Ooh, that is stressing . I sincerly hope people will enjoy it and give DSB/ESB a try, it's definitely worth it.beowuuf wrote:Lol, fair enough, the first stand alone custom dungeon for DSB! Yay! Long may the streak continue!
Re: [DSB] Unintended Heroism
the master wrote:There is a iron grid gate by wall text Wizards Essence. Can't see how to open it? There is an alcove but don't know what to put in it.
Spoiler
The basic useless wizard spell !
Spoiler
You will soon be able to get a "reward" item. I advise that you save before choosing, as the choice can make a real difference, depending on your actual characters class levels (the items are supposed to be really nice, to be able to deal with the increasing difficulty, but you have to build a high level in some classes to wield some of them effectively)
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Re: [DSB] Unintended Heroism
Sasha could I ask you if you have actually played the game yourself and have succeeded in getting across the fireball room. Because even after taking a Neta portion I get killed after 2 steps. Is there a way across or a way of turning off the fireballs.