[Custom dungeon] Skeleton Key [RTC] [Zed5Duke]
Forum rules
Please read the Forum rules and policies before posting.
Please read the Forum rules and policies before posting.
Re: [RTC] Skeleton Key (1.03)
I think one flask contain amount of water comparing to full waterskin, so its good to fill one. Water/food/light system in DM was not invent to be frustrating, some peoples like this survival part.
- the master
- On Master
- Posts: 570
- Joined: Fri Oct 09, 2009 8:29 pm
Re: [RTC] Skeleton Key (1.03)
This is probably a long shot as a lot of you probably played this some time ago. I have just dropped into a room where I have 4 black flames, one on each side. Each has an alcove behind it with bones in. Beside one of the alcoves is a wall hole which none of the others have so obviously this is the one to go for. But no matter how many Weaken Nonmaterial Beings spells I throw at it, nothing happens. Any help appreciated.
- the master
- On Master
- Posts: 570
- Joined: Fri Oct 09, 2009 8:29 pm
Re: [RTC] Skeleton Key (1.03)
OK got it. I was trying to fight the Black Flame the wrong way. In the end I just used a normal weapon on it. Have now finished the game.
Re: [RTC] Skeleton Key (1.03)
Congratulations. 

Finally playing and immensely enjoying the awesome Thimbleweed Park-a-reno!
- the master
- On Master
- Posts: 570
- Joined: Fri Oct 09, 2009 8:29 pm
Re: [RTC] Skeleton Key (1.03)
Well thanks Jan. Not often I finish a game but just thought I would go back and have a second try at this one.