Thanks Ameena
Hmm, I don't know what you mean with familiar looking wall manacles
Yeah, a lot of people have been pushing me about being able to customize the rooms, so finally I gave up and made it happen, and I must say that it have made gameplay a lot more fun. Also, it is easier to have a lot of different buildings when they are able to share room. So I think in the end that not only the gameplay benefits from this but the buildings can be created faster by me, not having to do a whole new room with different decoration from start every time I add a new building type.
Radial menu? Okey, I will remember that for the next video
About the colour, yeah the idea is that I want as many options as possible available for the player, so that he can make the dungeon as personal as possible, and this includes different colours on the creatures and walls, also being able to create different wall types and so on.. I think I will have a sandbox mode added with the upcoming alpha demo, and with this I want the players to not only enjoy the fighting and making the dungeon as productive as possible, but also experimenting with the looks of the dungeon. This may not affect the gameplay much, but it has been proven in sooo many games that it is loads of fun