Hi emetar.
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FYI here is a DM2 PC 256 colors palette data.
- DM2Pal.gif
- DM2Pal.jasc.pal (Corel Paint Shop Pro format)
- DM2Pal.pal (Microsoft RIFF format)
http://kkdf2.sakura.ne.jp/DM/DM2Pal.zip
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KENTARO should take a look at 8. Especially, since the import of image screws up quite badly some images even if the yare 8 bit or 4 bit, while before imported are quite good. Also the transparency issue.
That issue might be fixed. New version is avail now.
http://kkdf2.sakura.ne.jp/DM/DMDC2_DM2G ... 4_01_29.7z
DM2GDED Rev.6@20140129 SPX:
• fix:ui: image paste quality is now better.
Exactly this doesn't work for me with his latest version, older one works fine.
This problem is fixed too:
DMDC2 Rev.8 DM2_EXTENDED_DATABASE@20140129
* fix:ui: paste ACTU not functional. ACTU1/ACTU2/ACTU3 is now ACTU.
* fix:ui: DMDC2 hangs when you display "Edit tile prop" after you show About dialog.
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do YOU happen to know how to make a custom list of items for a shop?
Tweak the
Delay parameter in the
Shop panel actuator.
http://kkdf2.sakura.ne.jp/danmasu-lj/DM ... _A.htm#3FW
So,
Delay is not just Delay. If you have good idea for new name of Delay, please suggest better one.
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why does the shopkeeper throw the items at you?
Maybe shop keeper creature has invalid initial data. Probably, he is in offensive status.
Check the raw data too:
- [View]
- [Object Tree]
- You will see the Object Tree at right side of DMDC2.
- Click your tile of shop keeper.
- Check that you will have MONS like: 43 FF {0050 0002 0000 0000} 0400
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Why when I make 2 teleporters to enter from one map to another
The near one works when you walk into there.
The far one works when you walk from first teleporter to backward.
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I see a wall (if cave) or grass (if outside) - through the Gate/entrance and not the interior or what's beyond?
Sorry. you'll need more tweaks. About teleporter, double click the tile to show the editor:
Target of teleporter at the actuator:
- Set to
Anything.
Rotation of teleporter at the actuator:
- goto north map → Noop,
- goto east map → 90'd clockwise,
- goto west map → 90'd anti,
- goto south map → 180'd
About
Cross scene actuator:
- Set
Delay to 1.
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PRIST (should be PRIEST lol)
Thanks. I'm native Japanese speaker. You are first person to have found it out!
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Also both DMDC2 cannot save Map properties like Upper/Lower Staircase if you want to tick any of them and press OK they do not save!
Make sure to select [Edit]→[0 Cursor], when you edit the tile flags.
When you click the tile with [Edit]→[4 Stair], the flags are reset.
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after 0F the next numbers are 10, 11, 12 and mine is 12 so the 3rd blank is the link. I just tested and it is him.
Sorry. Launch Notepad and then edit the
_Heroes.Dic.csv file in DMDC2 folder, manually.
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Where can I get THE LATEST version of these tools?
This is separated due to historical reason:
- The original DM2GDED/DMDC2 are published at DM Encyclopedia. It is for retail DM2 versions.
- The new DM2GDED/DMDC2 are published privately. It is for our (sphenx,me) new DM2 clone. This series is the latest for now.
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Thanks