I used Chani, Halk, Stamm and Gando.
Took a few hours. I only obtained 2 boots of speed

Everyone was pretty much equal in magic skills thanks to excessive war crying.
I got lost in the rat part for AGES because I forgot I stepped through an invisible wall.
The skull key staircase seemed to bug because it was pretty much useless. I thought you could go all the way up to the firestaff level until you picked up the completed firestaff and walked across the floor while holding it, but for me it was locked off right from the start. Only found a couple of skull keys so I ended up not using it, which made for some crazy running around. Would like to know what happened there, perhaps I missed a switch?
I seem to remember more stuff, I think I must have skipped quite a lot of content, I only saw a couple of spiders, and a couple of knights. Gigglers didn't pose any problem at all, they didn't steal anything in my primary hand which was odd.
I notice there's no war cry sound unlike the amiga version (I'm playing csbwin) and torches look different on the ground to the amiga version. Also no ending animation where the firestaff rebuilds the town (I don't think that was in the amiga version but maybe).
Gando was the most annoying because I had to chain feed him so many stamina potions to keep him from slowing the party down, even with him wearing the boots of speed! Everyone else was fine! Not sure what stat affects that but I won't choose slow characters that do that for my next run. Four fighters would be best, bit of war crying at the start and you're sorted. I didn't use many spells really because regenerating mana takes too long. Skipped most of them.
Game still holds up pretty well
