First of all: Thanks for making DSB, Sophia! It's superb to be able to design one's own dungeons so comfortably.
Before I start with bigger project, I have a question:
![Question :?:](./images/smilies/icon_question.gif)
Is there a way to make an .exe file for the game?
Thanks!
Moderator: Sophia
My plan is to replace every graphic, sound and font there is to have a distint, original game that plays like DM but looks and sounds differently.Sophia wrote: ↑Mon Dec 03, 2018 10:52 pm One of the biggest problems plaguing any sort of wider distribution of DSB is the legal grey area that its graphics and sounds assets occupy. The original creators of those assets are aware of what we're doing and don't really care, but that's not the same as actually being legally allowed do it.
So, in a nutshell:Sophia wrote: ↑Sat May 12, 2018 2:14 am If you still want to use DSB, then go for it, I guess. (Just so it's out there, I will also add that I am in no way responsible or liable for any trouble you might end up getting into if you accidentally fail to to remove all FTL content from DSB)
All I ask is that you credit me for DSB, and call me first if you ever do need to hire a programmer.
Perfect! Thank you.
You're awesome and your engine is pretty fine as well. I definitely want to use DSB as it is now.Sophia wrote: ↑Thu Dec 06, 2018 11:17 pm On the other hand, maybe big engine updates are a bit much and all you want to do is just distribute a standalone version of the DSB engine with your own game's name on it and your own graphics and sounds and whatever. So before I get ahead of myself it's probably best to figure out what you actually want me to do above and beyond what I'm already doing with DSB. (And what I'm already doing can of course be had with a budget of $0, because I'm cool like that)