I would like to share with you my ongoing project :
Here is SPX:DCS/DM > Dungeon Crawler System for Dungeon Master
This is a basic OpenGL semi-3D engine compatible with native DM dungeon format.

Work is still in progress but I can show you a first playable version (alpha 1):
-> download spx-DCSAlpha1.zip (9,6 MB / Windows 32+) [107 MB once decompressed]
Just decompress the zip into a new folder and run "DungeonCrawler.Master.bat"
Current status:
- you can navigate through the dungeon, interact with items, actuators and creatures
- the game is real-time and tries to be compatible with DM timing
- character interface not fully implemented
- internal DM mechanisms not fully implemented
- there are still graphical glitches
- the aesthetic lacks of consistency -- the main objective here is to have upscaled gfx that looks like original DM.
- no menu yet; you start directly into the game
Controls:
- mouse & keyboard
- numeric pad for movements or direction arrows
- I added an experimental "jump" (space key)
Note: the assets loading method is asynchronous, enabling a fast start even if all gfx are not yet loaded.
Unfortunately, it will randomly crash ! you're warned -- just reload if it happens. I still have some nasty bugs to hunt down.
It is not completed yet but the core engine is here.
I want to make good progress on this engine this year, so let me know what you think of it and if you have any ideas for improvement.
I hope you'll enjoy it !