RTC DM: Key(s) for 'scorpion' level

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Kevin
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Posts: 18
Joined: Sat Sep 08, 2001 3:03 am

RTC DM: Key(s) for 'scorpion' level

Post by Kevin »

Stuck again - on 'rat' level and ready to try the horrendous 'scorpion' level. I always regarded this as the hardest level in the game when I played DM all those years ago. Where is the key, or is it 2 keys, to open the door(s) near the start? I think I've cleared out the rat level but may not have gone into every nook and cranny. <p></p>
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beowuuf
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Re: Key(s) for 'scorpion' level

Post by beowuuf »

As you mignt have noticed , grey keys are harder to see in RTC on the floor
There is a key in between the two locks. Afterwards, depending on which door you take, the same key can be obtained from a beholder or skeleton (check the ground carefully where they die) which you can use to progress, or try out the other door

Secret of the scorpion level - there are three sections at the end, each with a double door. Rush forward to close off these doors to start with in the first section, clear out/investigate the area, then you can safely go on, pulling back here (closing the door on a monster) if needed until you reach the next doors, which you shouldn't go through until you have cleared that middle section
Was unable to (permenantly) kill off ian_scho (Haynuus), Ameena, oh_brother (Westian), money (Falkor), raixel (Petal) and Lord_Bones (Aurek) in the DM D&D game Time's Champions!

CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!
Kevin
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Posts: 18
Joined: Sat Sep 08, 2001 3:03 am

Scorpion L

Post by Kevin »

Thanks. I just about remember the tactic you mention but it's the bit just before with the gigglers (little bastards) that is so frustrating. Another impression I get with this new version is that grey keys are even harder to see than in the original - or are my poor old eyes failing me? Any excuse!
Thanks for your continuing help - I suspect I'll be back!
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beowuuf
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Joined: Sat Sep 16, 2000 2:00 pm
Location: Basingstoke, UK

Re: Key(s) for 'scorpion' level

Post by beowuuf »

It's actually easier to spot those keys (if you are looking for them) a step back from the tile they are on - and yup, i meant it's much harder to see those keys in RTC than DM

As for gigglers - load up on des ven spells, and watch out for the tile that is the junction between the corridor and that small room with the armour...it is a generator trigger for them (so is the tiule infront of the cross switch)
Was unable to (permenantly) kill off ian_scho (Haynuus), Ameena, oh_brother (Westian), money (Falkor), raixel (Petal) and Lord_Bones (Aurek) in the DM D&D game Time's Champions!

CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!
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