Platform: RTC
Author: Saumun
Date published: 2017, September 3
Date last updated: 2020, May 19
So I finally finished building The Trail.
Due to time constraints, it took much longer than anticipated. Couple this with a lack of ideas when the dungeon was almost complete, and running into RTC's limit for custom objects/mechanics (meaning I was having to delete stuff to make it work).
This is v1.06 and a few minor changes have been made to Part 1 to equalise it with later work on Part 2. Any save from the end of Part 1 will still be able to be imported into Part 2, despite it being a new version.
NB. Part 2 cannot be started unless you've finished Part 1 and saved the game at the end (I am aware that certain people finished Part 1 and may no longer have the save. If this is the case, let me know and I'll sort it out).
Anyway... Enjoy! (hopefully)
History:
Version 1.07 Additions/Fixes
Part 1
- Issue with Dock Clerk repeating message fixed
- Clue addea to Ku/Ros level
- Potential dead end in tower garden fixed
- Potential dead end in return to prison fixed
- Return to prison made more intuitive
- Looking Eye Doors in lower sewer fixed (now unbreakable)
- Many clues added or rewritten throughout
- Couple of minor cosmetic changes
- New background
- New fonts
- Two new monsters
- Town level has a signpost
- Graphical changes to one existing monster
- Bugfix on “Local Teleport” spell
- Food in areas that previously had none
Download this dungeon from this Shared OneDrive (in the 'Custom Dungeons' folder)