Pad activations
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Pad activations
Are items split into types? And can pads detect these types? Like a pad that will activate if food is carried, or a pad that weill activate if weapons are carried, etc
Was unable to (permenantly) kill off ian_scho (Haynuus), Ameena, oh_brother (Westian), money (Falkor), raixel (Petal) and Lord_Bones (Aurek) in the DM D&D game Time's Champions!
CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!
CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!
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Re: Pad activations
No. Unlike DM there's no distinction between different object types (with the exception of monsters, which obviously, require special code to animate them). Pads are triggered by one of:
1) Everything
2) The Party
3) Any Monster
4) Any other object
5) The party or any monster (bot not other object)
6) The party or any object (but not monsters)
7) Any object (or monster)
A specific object (or monster)
I could add more though, but doing something like "Any food" would be awkward.
1) Everything
2) The Party
3) Any Monster
4) Any other object
5) The party or any monster (bot not other object)
6) The party or any object (but not monsters)
7) Any object (or monster)

I could add more though, but doing something like "Any food" would be awkward.