graphics - fireball explosion transparency

Messages are moved here (should anyone ever want to see them again) once they are no longer applicable to the current version (e.g. suggestions that have been implemented or bugs that have been fixed).

Moderator: George Gilbert

Forum rules
Please read the Forum rules and policies before posting.
Post Reply
petrih3
Novice
Posts: 13
Joined: Thu Nov 08, 2001 3:21 pm

graphics - fireball explosion transparency

Post by petrih3 »

It seems that rtc is blending fireball explosions using 50% alpha transparency which makes them look a bit like red fog clouds instead of fury red gloom. Any changes that they'd be using additive blending mode (background + explosion) in the next version?
User avatar
George Gilbert
Dungeon Master
Posts: 3022
Joined: Mon Sep 25, 2000 11:04 am
Location: London, England
Contact:

Post by George Gilbert »

Done for V0.35
Post Reply