[Done for V0.38] New objects - quiver / pouch

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PeyloW
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[Done for V0.38] New objects - quiver / pouch

Post by PeyloW »

Two new objects that would be nice, both sort of cloning the chest:

A Quiver; like chest but can only take arrows and when equiped in the "Quiver slots" allows for more arrows to be equiped at once.

A Pouch; like a chest but can only take objects that weight 0.4 or less. Makes it suitable for coins, gems or rocks equipable in the quiver slots for slings.
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beowuuf
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Re: New objects

Post by beowuuf »

Been mentioned before...and I agree with both - a DM2 style quiver being a cool addition, not as someone mentioned a EOB style quiver area (as you had a LIFO placement, so multiple arrow types were impossible to manage)

The pouch should depend on size, not weight, and be like the 'pouch' inventory area. I like the placeable in the 'quiver' section idea too, multiple bombs, or having even more small projectiles (like rocks) available as ammo for a sling would be nice.
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Lunever
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Re: New objects

Post by Lunever »

Ok, I admit a chest-like quiver would suit better than an EOB-like one. Yet, doing some archery myself, I think, it should be possible to have more than 5 or 8 arrows available (I´d say 10 or even 20), so either the quiver should have more than 8 empty places (say 10) or empty quivers should be automatically exchanged for full ones similar to the ammo-replacing for the ready hand now,

That way you could still wear some knives and a melee weapon on your belt.
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copperman
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Post by copperman »

Bump, please allow cloned chests an optional item count,item(s) allowed list, max weight allowed. As a side, maybe objects could have a size: tiny, small, medium, large, too big for a chest. I think now we can make polearms, which are obviously too big for a chest, we need that last one. :D
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George Gilbert
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Post by George Gilbert »

Done for V0.38

Chests can now be cloned and be set to allow placement of tiny (coins, necklaces etc), small (apples, flasks etc), medium (clothes, torches), large (weapons, other chests!) and huge (none in DM, but there for future objects) items. In addition they can be set to only allow placement of arrows / darts / stars / rocks or daggers (or clones thereof) if you want.

Even more in addition, you can now what objects fit where (e.g. on the head, legs etc as well as in the sheath / missile slots). Should you wish to create a quiver (cloned from a chest and allowing only arrows) and then allow it to fit in the sheath slot, when you use a bow, it will automatically draw arrows from the quiver so giving you loads more ammo (a maximum of 1 for the left hand + 4x8 in quivers = 33) to pick from.

Of course, you can also now set the sizes of *all* objects so you can customise exactly what fits in where.
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Post by Gambit37 »

Flippin 'eck, GG. You've gone engine-flexible ga ga!
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Lunever
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Post by Lunever »

Great!!! Thank you George!
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copperman
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Post by copperman »

Thank you GG :D
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Lunever
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Post by Lunever »

I suppose it can be easily done now to create a purse for all these coins and gems lying around. Maybe that should already be available by default as an item like the quiver.
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George Gilbert
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Post by George Gilbert »

Lunever wrote:I suppose it can be easily done now to create a purse for all these coins and gems lying around.
Yes - trivial, just draw 3 pictures (an icon, a dungeon image and the one like the chest with the arrow coming out of it when putting stuff into it in the backpack view) and a couple of mouse clicks in the editor changing the size of item it accepts to "tiny".
Lunever wrote:Maybe that should already be available by default as an item like the quiver.
The quiver isn't a default item, but I've included it in the newobjects example dungeon (to show just how simple it is to do and what bitmaps you need to draw).
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Lunever
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Post by Lunever »

Hmm, maybe some purse-like grafics can be extracted from DM2? No idea though how to do that.
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Suule
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Post by Suule »

They can. I can rip them for you if you want.

16-colour or 256-colour version?
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Lunever
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Post by Lunever »

Best would be to have both, but 256 is more important to me.
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Suule
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Post by Suule »

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Lunever
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Post by Lunever »

Couldn't open the first link at first, said access denied, but when I went there via the page in your signature it did work. Strange.

Do you have the rest of the DM2 grafix ripped too?
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copperman
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Post by copperman »

Lunever, I have the whole DM2 sets both PC and AMIGA, let me know what you want, I can MSN them to you next time I sees oyu.
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Lunever
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Post by Lunever »

That'd be cool. Can you email them to me to my google account rather than MSNing them to me?
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copperman
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Post by copperman »

Yep, I'll send them later.
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