Things that niggle me

Messages are moved here (should anyone ever want to see them again) once they are no longer applicable to the current version (e.g. suggestions that have been implemented or bugs that have been fixed).

Moderator: George Gilbert

Forum rules
Please read the Forum rules and policies before posting. You may Image to help finance the hosting costs of this forum.
Post Reply
User avatar
beowuuf
Archmastiff
Posts: 20686
Joined: Sat Sep 16, 2000 2:00 pm
Location: Basingstoke, UK

Things that niggle me

Post by beowuuf »

Rather than bugs, two things are:

1) Screamers running away - they were always fearless in DM (also they don't seem as fire resistant as they used too be)

2) Large weapons being thrown - I like the idea of being able to throw large weapons (not torches though) further than most objects of the same size, as used to be in DM. And conversely, what always annoyed me in DM was that clothes flew quite far when in reality they would be too light and wide, and would fall quick quickly being caught by the air.
Was unable to (permenantly) kill off ian_scho (Haynuus), Ameena, oh_brother (Westian), money (Falkor), raixel (Petal) and Lord_Bones (Aurek) in the DM D&D game Time's Champions!

CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!
User avatar
George Gilbert
Dungeon Master
Posts: 3022
Joined: Mon Sep 25, 2000 11:04 am
Location: London, England
Contact:

Re: Things that niggle me

Post by George Gilbert »

Fixed this for V0.05 - all items now have a drag factor
Post Reply