The bar graph disappears on the last few points of health, not when it is at 0, which just seems too odd.
The one change to restart a game is annoying given the start up time, especially when DM kept the option open all the time. If the DM2 save interface is being concidered, could the hanging screen at the end be included too, and could the option to restart totally during the game be kept in? ok, that was more a suggestion than a bug...since i've said it, how easy would it to be to recheck the init file so that a different map can be loaded?
Interface - niggles
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Interface - niggles
Was unable to (permenantly) kill off ian_scho (Haynuus), Ameena, oh_brother (Westian), money (Falkor), raixel (Petal) and Lord_Bones (Aurek) in the DM D&D game Time's Champions!
CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!
CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!
Re: Interface v0.07
type: difference to DM
priortiy: niggle
The mana bar graph (and I guess all others for very low health/stamina maximums) rises incrementally. So even for a mana of 5 or lower, the bar graph still slowly rises in steps even if the stat is not moving then. In DM it rasies only as a each stat increased, to the new percentage. This also manifests in that someone with 0 mana still registers some mana.
priortiy: niggle
The mana bar graph (and I guess all others for very low health/stamina maximums) rises incrementally. So even for a mana of 5 or lower, the bar graph still slowly rises in steps even if the stat is not moving then. In DM it rasies only as a each stat increased, to the new percentage. This also manifests in that someone with 0 mana still registers some mana.
Was unable to (permenantly) kill off ian_scho (Haynuus), Ameena, oh_brother (Westian), money (Falkor), raixel (Petal) and Lord_Bones (Aurek) in the DM D&D game Time's Champions!
CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!
CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!
Re: Interface - niggles
Also, sleeping reset the action controls if there was an action ready to go.
Was unable to (permenantly) kill off ian_scho (Haynuus), Ameena, oh_brother (Westian), money (Falkor), raixel (Petal) and Lord_Bones (Aurek) in the DM D&D game Time's Champions!
CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!
CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!
- George Gilbert
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