DM differences (level 14, v0.08sav/9.rtc)

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beowuuf
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DM differences (level 14, v0.08sav/9.rtc)

Post by beowuuf »

type: differences to DM
proprties: sound and removal of grphic
priority: low

The amalgams box click when they activate, which is odd. Maybe someone could create/obtain a new burning sound then some other sound for the feirestaff+ for these actions?

One of the decorations I gave for the 0.09 release needs to be commented out (I loved the intact door in the power gem room - inspired! : ) so the dragon scratch should go too...)

the line was:

WALLITEM_DECORATION_DRAGON_SCRATCHES&nbsp &nbsp &nbsp &nbsp 23&nbsp &nbsp &nbsp &nbsp 4&nbsp &nbsp &nbsp &nbsp 13&nbsp &nbsp &nbsp &nbsp 6&nbsp &nbsp &nbsp &nbsp 0&nbsp &nbsp &nbsp &nbsp 0
Was unable to (permenantly) kill off ian_scho (Haynuus), Ameena, oh_brother (Westian), money (Falkor), raixel (Petal) and Lord_Bones (Aurek) in the DM D&D game Time's Champions!

CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!
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George Gilbert
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Re: DM differences (level 14, v0.08sav/9.rtc)

Post by George Gilbert »

Fixed for V0.10
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